User Guide
17 PES3 PES318
Match Mode (Exhibition Match / Quick Start
/ Penalties)
This mode allows you to choose your favourite teams and play
a single match. For a “PK Match”, the kicking order must be set.
For an “Exhibition Match”, press the L1/R1 buttons to switch
between the 56 national teams and the 64 club teams, and
select your favourite teams. National teams can play against
club teams. Alternatively, select the Master League icon below and to the right of the
club teams to load your own Master League teams and pit them against each other. In
the “Penalties”, two teams are selected from among the 56 national teams and 64 club
teams to participate in a penalty shootout.
Game Modes/Match Modes Game Modes/League Mode
MEMORY CARD slots
When loading Master League Data, MEMORY CARD slot 1 (1-A) is used for Team 1
and MEMORY CARD slot 2 (2-A) is used for Team 2. The MEMORY CARD slots are
not only used for loading Edited Club Team Data and Master League Data, but also
when Formation Setup is accessed immediately before the game starts or from the
Pause Menu while the game is in progress.
Loading Team 1: Use MEMORY CARD slot 1 (1-A).
Load Edited Club Team Data *1
Load Master League Data
Loading Team 2: Use MEMORY CARD slot 2 (2-A).
Load Edited Club Team Data *1
Load Master League Data
Proceed to the Player Settings Screen.
Team 1 vs. Team 2
Rankings: Displays team rankings, points, and goals for and
against.
Consecutive wins: Displays each team’s wins and losses and its longest
winning streak.
Rankings History: Displays a graph showing the changes in each team’s
ranking.
Team Info: Displays points, winning percentage, and player goals
and injuries for each team.
Goal/Assist
Rankings: Displays a list of the 16 highest-scoring players overall.
Schedule: Displays the opponent list for next season and beyond
as well as scores from past matches.
Tournament: Displays the progress of tournaments.
Rankings/Matches: When playing in Group League format, displays the
status of each group.
Information Screen
Memory card slot 1 (1-A) is used to load Team 1.
Load Team Edit Data *1
Load Master League Data
Proceed to the Player Settings Screen
Team 1 vs. Existing Team
Memory card slot 2 (2-A) is used to load Team 2.
Load Team Edit Data *1
Load Master League Data
Proceed to the Player Settings Screen
*1: Loaded data consists of flag, uniform, and team
information, and is only valid for the current match.
Please note that player data is NOT loaded.
Existing Team vs. Team 2
League Mode
Select 16 nations to take part in a round robin
tournament against the computer for a full
season (30 games) or a half season (15 games).
Extra time and penalty shootouts do not take
place.
About Formations
In League and Master League Modes, team
formations can be changed using he “Formation”
option on the “Team Management” screen. These
settings are saved in the League Data. Also,
opening the Pause Menu during a match and
choosing “Formation Settings” ‡ “Stock Current
Formation” will overwrite the formation data with
the team’s current positioning, allowing the team
to start with that formation in future matches. The
“Stock Current Formation” option on the pre-
match Setup Menu works in the same way.
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