User Guide

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the Nexus. Only Gates that Jen and Scree have reached are
valid as destinations. Move the selection marker and
choose a destination by pressing µ, , or ñ and
press the button to confirm. Now the characters must
spin the wheels up to sufficient speed. Press the button
rhythmically to make both characters operate the wheel-
handles. When revolution speed is sufficient, a portal to
the selected destination will form and Jen and Scree will
automatically pass through.
NOTE: If a gate has yet to be activated it may not be selectable
as a destination.
JEN’S LIFE FORCE
When in human form, Jen’s astral presence is diminished
whenever she is hurt. Her full strength will automatically
return over time, but if she is hurt too badly her spirit will
be expelled violently from Oblivion and back into her
physical body. In her weakened state, Jen will not survive
for long – Scree must race to return her to Oblivion
before it’s too late. Playing as Scree, you must head for
the nearest Rift Gate as quickly as possible. Arella will
have opened the Gate to allow Scree to quickly call forth
Jen’s spirit.
SUMMONING STONES
These large monoliths are formed from the very same
stone as Scree himself. They may be used to summon
Scree to Jen if they have become separated. To use a
summoning stone, walk Jen up to one and press the
button.
LODE STONES
Lode stones are special rocks that give Scree the ability
to possess certain statues.
ENERGY GEMS
These rare gems are brimming with Primal energy.
A single energy gem will completely restore Jen’s
demon energy. Once collected, gems are automatically
used whenever Jen’s energy level reaches zero.
SMASHABLE OBJECTS
There are various objects that may be smashed by Jen
or Scree. Some objects may contain hidden items, such
as lode stones, energy gems, or energy essence (which
will be automatically absorbed by the active character).
Stand in front of an object and press the button to
smash it.
(Rift Gates - Cont. from P.31)
SO220_Primal_Manual_A01.QXD 2/27/03 12:56 PM Page 32