SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.QXD 2/27/03 12:54 PM Page 2 WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM. A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals.
SO220_Primal_Manual_A01.QXD 2/27/03 12:54 PM Page 2 THE LEGENDARY OBLIVION O B L I V I O N . A dimension where energies from four demon realms flow into the Nexus, a vast machine that maintains stability in the eternal conflict between the primal forces of Order and Chaos: Order seeks balance, Chaos strives only for anarchy. Chronos is the guardian, the channeller of powers – but he is weakening, poisoned by the 2 3 scheming of Abaddon, Lord of Chaos.
SO220_Primal_Manual_A01.QXD 2/27/03 12:54 PM Page 4 F R O M M O R TA L I S TO OBLIVION 4 Jennifer Tate is pretty ordinary – or so she thinks. Sure, her life has been tough, losing both her parents as a baby and growing up in a string of foster homes. But Jen is a fighter - she knows how to get by. Now twenty-one, she works as a waitress, scraping together money to put herself through college. Jen lives with her boyfriend Lewis, lead singer in an up and coming rock band.
SO220_Primal_Manual_A01.QXD 2/27/03 12:54 PM Page 6 THE DEMON REALMS OF OBLIVION 6 S O LU M A realm of eternal night and eternal winter. Solum’s inhabitants, the Ferai, are a violent, fierce race, but have a fair and ordered society. They are allied to Arella. A E T HA A bleak, oppressive place, home to the evil Wraith. Amid the ever teeming rain live two castes, a downtrodden underclass and their cruel, domineering ‘masters’, the Wraith aristocracy. The Wraith are allied to Abaddon.
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 8 MAIN MENU SETTING UP MEMORY CARD slot 2 disc tray MEMORY CARD slot 1 RESET button (OPEN) button USB connector S400 i.LINK connector controller port 1 controller port 2 SAVE F I LE S Insert a Memory Card (8MB) (For PlayStation®2) into MEMORY CARD slot 1 before you switch it on. 8 With the exception of a few special circumstances, you may save progress at any time using the ‘Save Game’ option, accessed from the Pause Menu.
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 10 OPTIONS MENU Press left or right on the directional buttons to select Language, Display, Audio or Control from the Options Menu. Use up and down to highlight a preference then left or right to change settings.
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 12 B O N U S M AT E R I A L S Various bonus elements will be unlocked during PRIMAL™. When you save progress, the status of any bonus elements you may have earned is saved too. When you enter the Bonus Materials section with a Memory Card inserted into MEMORY CARD slot 1, the available options will reflect elements from all PRIMAL™ save files on the Memory Card.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 16 THE GAME SCREEN ENERGY GAUGES The two circular displays on the left-hand side of the Map Screen show Jen and Scree’s energy levels. The top gauge represents Jen’s energy, and is split into color coded energy levels for each of her demon forms as follows: Ferai . . . . . . . . . .Green Undine . . . . . . . . .Blue Wraith . . . . . . . .Purple Djinn . . . . . . . . . . .
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 18 OPTIONS From the Map Screen, press ∫ or ñ on the directional buttons to switch between the map display and the different Options, then press µor ≤ to choose a menu item. GA M E Save game Save game progress. You may overwrite an existing save or create a new file Quit Exit the game and return to the Title Screen without saving 18 Other option descriptions can be found on pg.
SO220_Primal_Manual_A01.QXD 2/27/03 12:55 PM Page 20 AC T I O N S Press the ≈ button to trigger context sensitive actions (e.g. opening doors) at specific points during the game. On occasion, there may be more than one action that can be performed and at these times the √ button may be pressed to cycle through the available options. Press the ∂ button (or the button during combat) to realign the camera behind the controlled character.
SO220_Primal_Manual_A01.QXD 2/27/03 12:56 PM Page 22 By initiating a new attack just as a previous attack is finishing, Jen will perform a new combo attack move. You may string together as many moves in a combo sequence as you like. There are many moves that are possible as part of a combo attack sequence. 22 DEMON FORMS NOTE: When you have successfully executed a combo move, you will see a brief flare of energy over Jen’s armlets.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.QXD 2/27/03 12:56 PM Page 26 (Demon Forms - Cont. from P.23) W R A IT H When in Wraith form, Jen may use Wraith time-shifting abilities. When not in combat, pressing the Ω button will cause Jen to speed up – her surroundings will appear to be moving in slow motion. Use of this mode will drain Jen’s Wraith energy. When in combat, press the Ω button whilst pushing the left analog stick to trigger a Wraith dodge move. These quick moves do not drain any energy.
SO220_Primal_Manual_A01.QXD 2/27/03 12:56 PM Page 28 SCREE: SPECIAL ABILITIES C LI M B I N G Being a gargoyle, Scree can climb any brickwork surface. He cannot climb walls that have smooth or plastered surfaces. To make Scree climb, simply walk him into a wall – if it’s made of brick he’ll automatically start to climb! Once Scree is on a wall, crawling to the top or bottom edge will allow him to climb off. 28 T U R N I N G TO STO N E Press the Ω button and Scree will turn to stone.
SO220_Primal_Manual_A01.QXD 30 2/27/03 12:56 PM Page 30 E N E RG Y The worlds and races of Oblivion are all charged with Primal energies. This energy is critical, as Jen needs it to utilize her demon forms. One of Scree’s unique powers is his ability to absorb energy without actually using it. This allows him to collect and store energy on Jen’s behalf. Energy can be obtained from three sources: 1. 2. 3.
SO220_Primal_Manual_A01.QXD 2/27/03 12:56 PM Page 32 (Rift Gates - Cont. from P.31) 32 the Nexus. Only Gates that Jen and Scree have reached are valid as destinations. Move the selection marker and choose a destination by pressing µ, ≤, ∫ or ñ and press the ≈ button to confirm. Now the characters must spin the wheels up to sufficient speed. Press the ≈ button rhythmically to make both characters operate the wheelhandles.
SO220_Primal_Manual_A01.QXD 2/27/03 12:57 PM Page 34 HINTS AND TIPS Remember that help is always available - Scree knows a lot more about the worlds of Oblivion than he sometimes lets on! Press the ç button when controlling either character and Jen will ask for advice. Use the map screen to locate places you need to visit. Use the in-game compass to help navigate your way around. 34 Primal energy is essential for Jen to use her demon forms effectively.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.QXD 2/27/03 12:57 PM Page 42 L I M I T E D WA R R A N T Y Sony Computer Entertainment America (SCEA) warrants to the original purchaser of this SCEA product that this software is free from defects in material and workmanship of a period of ninety (90) days from the original date of purchase. SCEA agrees for a period of ninety (90) days to either repair or replace, at its option, the SCEA product.
SO220_Primal_Manual_A01.
SO220_Primal_Manual_A01.