User Guide

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Multi Game Over Screen
When the song ends, the scores are posted on the Game Over
screen. The song and skill level are also displayed here.
Select PLAY AGAIN for a rematch.
Select NEW GAME to start over from the Song Select screen.
Multi Game Powerups
Catching Powerup Notes
There are Powerup Notes throughout the game. Capture all the
Powerup Notes in a bar and win the Powerup. After you capture
a Powerup Note, it appears in your inventory box at the bottom
of the screen. You may only hold one powerup at one time.
If you have a powerup in your inventory and you capture a new
powerup, it will replace the one in your inventory.
To Deploy Powerups
Press the button to deploy your Powerup. Powerups can
be deployed upon your opponents activator or upon a specific
bar of notes.
The Multi Game Powerups
Auto-catcher - Deploy on a panel of free notes to
catch them automatically.
Freestyler - Deploy on an Axe track or Scratcher
track, then freestyle on that track to get more points.
Crippler - Deploy upon another players activator
and watch the sparks fly.
Neutralizer - Deploy on your opponents captured track
to zap their points and free up the track.
Bumper - Deploy upon another players activator to
bump them to the back of the line.
Who’s in the Lead
Multi Game Mode demands intense concentration while you
keep your eye on a track. FreQuency has two ways of telling
who the leader is with a quick glance.
Activator State
The leaders activator glows distinctively.
Score Highlights
The lead players score becomes highlighted and begins to pulse.
Multi Remix Mode
Multi Remix Mode functions
the same as the Solo Remix
mode with added dynamics.
You can create and
collaborate with other
players. Players compose
their own music on separate
tracks in the same section.
FINAL Freq Manual For Print2 10/10/01 11:01 AM Page 28