User Guide

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LADDERS
Throughout the game you will need to climb up and
down ladders. To climb up a ladder, center yourself
in front of the ladder, look up and push the left
analog stick
*
. If you believe you’re in front
of a ladder, but you’re not going up or down, try
jumping to get yourself started. When mounting
a ladder from the top, or climbing off a ladder
onto a ledge, it helps if you crouch first. Having your
character crouch while attempting to mount a ladder from the top also decreases
the chances of falling off the top of the ladder. While climbing up or down, you can
prevent yourself from falling off by constantly looking toward the ladder and keeping
your view centered on it. This is especially true while moving down a ladder: if you look
away from the ladder while moving down you may move forward and fall off.
SWIMMING
Swimming is just like regular movement, except that
you can move up or down as well as forward, back
and side to side. If you face down while swimming
you will submerge, and if you face upward you’ll
ascend. Remember that if you’re submerged for too
long you’ll start to take damage and may drown.
Keep an eye on your Air Supply Meter while
you’re underwater.
Note: Only some weapons work underwater.
CROUCHING
Press the button to crouch. Press the button
again to stand back up. You can move while
crouched, but at a reduced rate.
Crouching has a number of important purposes
in the game. First, it allows you to take cover
behind low objects or pass through low openings.
More importantly, however, when you are crouched
you become stealthier, taking full advantage
of whatever cover is available and moving almost silently. It becomes very difficult
for most enemies to see or hear you at all. You cannot crouch while swimming.
JUMP-CROUCH
If you need to crawl over a low obstacle with limited headroom, or climb through
a small window, you can jump-crouch. While you are jumping, press the button
to crouch in mid-air.
INVENTORY
Press the
button to access your in-game
Inventory
screen. This screen tracks every usable object you are
currently carrying. Your Inventory contains nine
main slots:
• five weapon slots, one of which is reserved
for melee weapons,
• one slot for grenades,
• one slot for tools,
• one slot for medical items,
• one slot for miscellaneous items.
To navigate the
Inventory
screen, press the directional buttons
*
and
@
to move
through the nine Inventory slots. If an Inventory slot contains more than one item,
a submenu of items in that slot appears to the right. Press the directional buttons
$
and
^
to choose between items from the submenu.
If a weapon requires ammo, two numbers will be listed to the right of the weapon.
The top number represents the amount of ammo currently loaded; the number below
indicates the number of clips left.
If a weapon can be upgraded, a Weapon Mods option will appear next to that weapon.
See “Using Equipment" on page 21 for more information on how to upgrade a weapon.
The
Inventory
screen has the following options:
˛
button – EQUIP/UN-EQUIP
— Place the selected object from Inventory in your
hand, ready for use. This button also un-equips an equipped item. Also used in
conjunction with the directional buttons to upgrade weapons (with Weapon-Mods)
and change ammunition.
button – USE
— Instantly use an item. For example, food may be eaten or a medkit
activated. Each press of this button consumes a single item out of a stack.
Ç
button – INFO
— Display an information window about the selected item.
Í
button – DROP
— Drop an item from your Inventory. The item will fall to the
floor, where it can be picked up normally. If you return during the same mission,
the dropped item may still be there. If you return in a later mission, it will be gone.
Ï
button – TOGGLE CYCLE
— Select an item or weapon to be included in the Next
and Previous item cycle within the game. To set an item or weapon to the Cycle
Select, highlight the icon for the desired item and press the
Ï
button. An item is
included in the cycle if a Yellow Slash appears in the lower left corner of the item
icon on the
Inventory
screen. All weapons default to cycle ON; all items default
to cycle OFF.
¸
button – RETURN TO GAME
— Exit the
Inventory
screen and returns to the game.
DX PS2 final 3/8/02 10:34 AM Page 12