User Guide
operations
When too close to your opponent, you can use
the F + P buttons to throw him or her. Different
characters have their own special throws. Use the
directional button in combination with the F + P
buttons to execute more powerful throws.
Evade Throw
Evading Ordinary throws
(Well-timed) Evading a string of throws
Hold
(Against a high attack) High hold
Critical Hold
When you receive a hit as a counter, you may be forced into “critical
status,” during which time you’ll be unable to guard yourself or
attack. Critical Hold will relieve you from critical status, providing a
chance to recover from an unwanted situation.
Throws
Ordinary throw Low throw
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+
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Ordinary throws can be evaded by pressing the F + P buttons the instant you’re thrown.
Some characters will throw again soon after the first throw. Well-timed use of the F + P
buttons will enable you to evade that throw.
(Against a middle attack) Middle hold
(Against a low attack) Low hold
By properly timing the entry of your command against the strikes of your opponent, you
can fend off his or her attacks and launch a counterattack. Be aware, however, that the
method of entering the Hold command differs depending on the type of strike.
Arcade Version Holding
The input procedures for holding moves can be changed to reflect
the ARCADE version. To change the setting, use the “CONTROLLER
SETTING” in Option mode.
The input procedures will reflect PlayStation 2 mode when "Command Type" is
set to "PlayStation2" and ARCADE mode when set to "ARCADE."
(Against a high attack)
(Against a middle punch attack)
(Against a middle kick attack)
(Against a low attack)
High hold
Middle punch hold
Middle kick hold
Low hold
Down Attacks
Down attack Follow-up attack
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or
When a character goes down, you can execute a follow-up attack. Use the P or K Button
for the follow-up attack, depending on the character.
Down attack
Down attack causes the opponent a bigger damage, but it also gives the opponent a
bigger chance to attack while you are trying to use the attack.
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