User Guide
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Your Turbo Meter gives you extra options
depending on how full it is. The meter will
replenish over time, and each ability has its
own “meter cost.”
DASH
• Hold the
r
button and move in any
direction to dash. Your wrestler will dash for
as long as you have some Turbo Meter left.
• While dashing, press the
s
or
x
button
to perform a powerful attack capable of
knocking the opponent to the ground.
GUARD BREAK
• Guard Breaks are possible by pressing
the
r
+
s
or
x
button simultaneously.
These Attacks do more damage and
typically knock the opponent down.
• Use the Guard Break against a blocking
opponent. You see a flash when the Guard
Break is successful, and your opponent will
be momentarily stunned.
• Guard Breaks consume a fair portion
of the Turbo Meter.
SUPER MOVES
• Super Moves are powerful moves that do
massive damage.
• When your Turbo Meter is full, a special
indicator appears telling you that
a Super Move is available. Grapple
the opponent and then press
the
s
+
x
buttons simultaneously.
• Super Moves consume your entire
Turbo Meter.
GROUND SUBMISSIONS
• Ground Submission Holds are inescapable
Attacks performed when the opponent is
lying on the ground. Stand over the
opponent and press the
r
+
c
buttons
simultaneously.
• Ground Submissions act like regular
Submissions, so mashing the symbol
buttons increases damage.
• These moves consume a large amount
of the Turbo Meter.
ATTACK COUNTERS
• Attack Counters are performed just as
an opponent is striking at you. Press
the
l
+
r
buttons simultaneously.
You will counter the opponent’s strike and
push the opponent a short distance away.
• Follow up with some Attacks of your own.
• Attack Counters consume some
of the Turbo Meter.
GRAPPLE METER ESCAPES
• Grapple Meter Escapes are performed while
you are being grappled. Press the
l
+
r
buttons simultaneously to instantly
escape the grapple.
• Grapple Meter Escapes consume most
of the Turbo Meter.
Environment interactions play a big part
in
BACKYARD WRESTLING 2: THERE GOES
THE NEIGHBORHOOD
.
OBJECTS
• Nearly everything in a level can be broken
using Slams, Irish Whips and generally just
knocking the opponent into objects.
These breakable objects will leave debris.
The larger pieces can be picked up and used
as weapons.
ENVIRO-MENTAL
™
THROWS
• Enviro-Mental
™
Throws are special
interactions available when you have
the opponent in the front grapple position.
A special indicator signals when an Enviro-
Mental
™
Throw is available. When the
indicator appears, press the
t
button to
initiate the move. Remember: you must be
in the front grapple and in the correct area.
CROWD MEMBERS
• Crowd members can grab and shove
wrestlers around. Knock the opponent
backwards into a crowd member
and the rubbernecker will shove
the opponent back toward you.
The opponent will be vulnerable
in this state.
• Alternately, Irish Whip
the opponent into a crowd
member and the spectator
will grab hold of the opponent,
allowing you a chance at a few
free Strikes and Attacks.
PLATFORMS
• Use platforms to jump on an opponent below
you. Climb up onto a platform by walking
towards it. You will automatically climb up
if the platform is accessible. Stand near
the edge, and when your opponent comes in
range, your wrestler will change to the jump
stance. Press either the
s
or
x
button
to leap on the victim. Hold the button down
to increase your jump range.
LEDGE THROWS/SLAMS
• If both you and your opponent are on a
platform ledge, you can grapple the
opponent and Throw or Slam him or her off
the ledge. First move towards the edge of
the platform, then grapple the opponent. If
you are close enough, you will automatically
lift the opponent up into the Ledge Throw
stance. Press either the
s
or
x
button to
initiate the Ledge Throw. Depending on your
chosen wrestler and button pressed, you will
either throw the opponent off, or do a big
Slam off the ledge.
HAZARDOUS MATERIALS
• You can score additional damage by using
various hazardous materials. For instance,
set a board on fire by swinging it through an
open flame, then bash the opponent with it.
turbo meter
environment interactions
LEVEL BONUSES
• Some levels have areas that are
initially unreachable. With the
right amount of force, you can
unlock them and expand
the play area.
• Each level adds several extremely
violent weapons to your arsenal.
Use them to inflict damage in
unbelievably inhumane ways!
turbo
meter
byw2 ps2 b-w approved 10/7/04 1:06 PM Page 8