User Guide
One of the coolest things about Worms Armageddon is the network play, it's an
ideal network game which is brilliant fun with up to six players. It can be played
on a local network or via the Internet, by hooking up to a WORMNET server.
Note : The WORMNET environment is an ever expanding and evolving community,
Team17 reserve the right to adjust, modify and change options and facilities as we
see fit to further enhance your gaming experience.
LOCAL NETWORK
To join other players on a local network, click the Network icon and then select
LOCAL NETWORK. You will be taken to a room where you can see other players,
any games available to join and also chat with the other players.
CONNECTING TO EXISTING GAMES
To join a game, click on the existing game and you will hook up with the host of that
game. Double click on the team you wish to add to the game from your team roster.
You can add more than one team from your list, if you wish to have more teams
operating from your computer, although the host will have to grant permission for
this, so ask!
Once you have added a team, a READY button will enable, this means you are
happy with the settings/options and are ready to play. The READY button will
automatically deselect if you choose to view the settings/options (indicating you
are not satisfied with some of the options or want to review them).
When all players ready buttons are selected, the host can start the game with the
GO button. At this point the game is “locked” and you will not be able to exit or
review the settings, the game will launch in a few seconds.
Note : If a player spends too much time reviewing the settings or options, the host
can remove them from the game by clicking on the players team.
When the host is satisfied, the game will commence. You can leave at any time by
double clicking your team from the game roster.
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NETWORK PLAY
network play
Manual (English) 9/9/02 11:15 am Page 39










