User Guide

Delete
Delete the currently selected landscape (with confirmation). This option is not
selectable unless the landscape has previously been saved.
Custom Levels
Worms Armageddon also possesses a very powerful import tool, which can convert
almost any image so that it can be used as a game background level! There are two
types of image that can be imported;
Mono Bitmaps
These are mono images, which act as stencils. They replace the landscape thumbnail and
you can use them to create landscapes using the different scenarios supplied. You can use
the Microsoft Paintâ„¢ package which is supplied with Windows to create such images.
Full Colour Bitmaps
This powerful and exciting option allows you to use almost any image as a battlefield!
Simply select your image and the game will process it and then preview it.
Image Format
Worms Armageddon will do its best to import most of the common image formats,
including Windows BMP, JPG, GIF, TGA. The system has to do considerable
processing of the image since there is a limit to the amount of colours available, this
should only take a few seconds.
One thing to consider is that Worms Armageddon uses a large area for the game and
your image may not fill the area completely, or perhaps be too large. If it is too large,
you will be notified and the image will be automatically shrunk. If the image is
smaller than the normal size (1920x692) then the image can be centralised or
stretched to fit. You can use your favourite paint packages to prepare custom
landscapes and share them with friends. Watch out for Worms Armageddon web
sites, which will contain new levels to play.
Notes regarding full colour custom levels
If you select a full colour custom level, note that it is not possible to edit it, or select
scenario type - these options will be removed.
Background Soil
When using a full colour custom level, you can select which background soil to use
from the menu.
Note : Full colour custom levels are not supported in WORMNET play due to their
size (it would take too long to send the graphics to all players).
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Manual (English) 9/9/02 11:15 am Page 38