User Guide
GENERAL OPTIONS
These are options that are very basic and govern simple rules of the game.
These are always accessible from the Create Game screen and generally speaking,
once you have chosen your game style (either one of the default ones, or one you
have created) you should only need to modify these settings to suit.
STARTING ENERGY
Click the icon to toggle between; 100, 150 or 200.
This is the starting energy of all Worms in the game, before any handicapping is
selected. The total energy of the team can be calculated by multiplying this value
and the number of team members in it. The default energy level is 100 and is
what we recommend.
WORM SELECT MODE
During play, its possible to play and select which Worm you would like to move next,
however, we feel that Worms Armageddon is a more skillful game when the Worms
in a team take turns to cycle round to their turn. Click to select between;
No Worm Select
You cannot choose which Worm to move.
Worm Select
You can use TAB to select which Worm to move.
VICTORIES REQUIRED
Select the number of victories (rounds won) for the team (or alliance) to win the
match. Click to select between 1 and 9.
The default is two rounds to win the match.
ROUND TIME
This is the period (in minutes) before the round ends and the Sudden Death period
begins. Click to select the time required. The default setting is 10 minutes.
TURN TIME
This is the period (in seconds) you have to make your move on your turn.
The lower it is, the more difficult it becomes to make your turn.
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Manual (English) 9/9/02 11:15 am Page 33










