User Guide
and press the Spacebar to set it on its way.
As the Pigeon is strapped to large amounts of high explosive, it does a
maximum of 75 points damage.
GRENADE (F2)
Grenades are simple but effective.
• Set the fuse time (in seconds) using keys 1-5 on the keyboard and toggle
the bounce setting, from max to min, with the ‘+’ and ‘-’ keys.
• Use the up and down Arrow Keys to move the cross-hair and press the
Spacebar to fire (the longer you hold the Spacebar, the stronger the shot
will be).
The Grenade inflicts a maximum of 50 points of damage.
CLUSTER BOMB (F2 X2)
This is no ordinary Grenade! The Cluster Bomb shatters into
smaller bomblets which explode around the target. Whilst less
precise than a Grenade, a Cluster Bomb can be really useful for
damaging groups of Worms.
• Use keys 1-5 on the keyboard to set the fuse time (in seconds) and toggle
the bounce setting, from max to min, with the ‘+’ and ‘-’ keys.
• Use the up and down Arrow Keys to move the cross-hair and press the
Spacebar to fire (the longer you hold the Spacebar, the stronger the shot
will be).
Each cluster does a maximum of 30 points damage.
BANANA BOMB (F2 X3)
The ‘soft fruit of doom’ will explode, split and cause wanton
devastation to an area the size of a small Greek Island.
• Use keys 1-5 on the keyboard to set the fuse time (in seconds) and toggle
the bounce setting, from max to min, with the ‘+’ and ‘-’ keys.
• Use the up and down Arrow Keys to move the cross-hair and press the
Spacebar to fire (the longer you hold the Spacebar, the stronger the shot
will be).
Each Banana inflicts a maximum of 75 points of damage.
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BAZOOKA (F1)
The Bazooka is a powerful weapon that offers immediate
satisfaction. Careful use of the wind strength and direction turns
this weapon into a strategic wonder.
• Use the up and down Arrow Keys to move the cross-hair and press the
Spacebar to fire (the longer you press the Spacebar, the stronger the shot
will be).
The Bazooka inflicts a maximum of 50 points of damage.
HOMING MISSILE (F1 X2)
Eternally useful, the Homing Missile will aim for a specified
target. Remember to give it enough power so that it can
effectively find its target. Homing Missiles in Worms 2 are aquatic
and can be fired under water.
• Move the target cursor with the mouse and click on the target to mark it
(with an X). Then, use the up and down Arrow Keys to move the cross-hair
and press the Spacebar to fire (the longer you hold the Spacebar, the
stronger the shot will be).
This missile inflicts a maximum of 50 damage points.
MORTAR (F1 X3)
The Mortar always fires at full power and explodes on contact
spreading cluster bomb fragments around the immediate area.
This weapon is very useful towards the end of a round, when groups of Worms
may be on opposite sides of the landscape. It is also very effective on cavern
levels, as firing Mortars into the roof will deflect the clusters downwards onto
unsuspecting Worms.
• Use the up and down Arrow Keys to move the cross-hair and press the
Spacebar to fire.
Each cluster can do 30 points damage.
HOMING PIGEON (F1 X4)
A semi-intelligent equivalent of the Homing Missile, that will do
its best to reach the target you select. Obviously Pigeons aren’t
totally reliable though…
• Move the target cursor with the mouse and click on the target to mark it
(with an X). Then, use the up and down Arrow Keys to move the cross-hair










