User Guide

Type your name so that you can be identified on-line. Make sure that the name
you type has no spaces in it - all spaces are removed when you enter the
name.
Click Internet to enter the Lobby Screen.
From the lobby, use the Connection drop down box to select from which
server you wish to play. The game will connect to a Team17 server if you do
not select one.
New servers are planned to appear periodically in different territories, so keep
your eyes on the official Worms 2 website http://www.worms2.com, for an up-
to-date list of all available servers.
In an Internet game, the lobby will have a list of Rooms which act as mini-
lobbies. These Rooms can contain other Rooms, players waiting for a game,
spectators and other games being hosted. Worms 2 uses Rooms to sort the
sheer number of Internet players into smaller areas, so that you can easily find
and connect to a game.
Click Create Room to create your own room where you can chat amongst
a group of users or create your own games.
You can also password protect rooms, in the same way that you create
password protected games (see Password section for details). When a game
is started, each player is connected to the host machine and the server
disconnects. This is called a peer-to-peer connection.
A Word On Communication Problems
As you are playing a Link-Up game you may experience communication
problems such as dropped lines etc; this is nothing to do with Worms 2 and
Team17 can undertake no guarantee that Internet games will play without
problems at all times. If a player is experiencing a communication problem,
then the Worms in that team will automatically surrender. This may result in an
automatic winner depending on how many teams are in play at the time.
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When you have set all of the options for your game, you will need to make it
available to other players.
Click Open Door.
When you create a game, it will appear in the left hand box on the Lobby
Screen for other players to see. As players join your game, the options you
have set will be passed on to them. You can still change options after this but
they are not applied until you click Apply.
All new players will appear on the left of the Host Game screen. These players
are local to this game and you can highlight them to send messages. Not all
players listed here will participate in the game, some may have come to
spectate. If there is anyone that you do not want spectating or participating in
the game, then you can send them back to the lobby screen by clicking
Dismiss.
When you are ready to start the game, click Close Door to restrict further entry
into the game. Then Click Go! The game will now start.
JOINING A GAME
Click on any of the games listed in the left panel with a green light.
Click Join Game. You will be taken to the game set-up screen.
If the game requires a password to join it, you will be prompted for it here
before being given access. The game set-up screen is similar to the Host
Game screen, but you have none of the command options, ie you cannot
configure options, dismiss people or close the door.
Only the host can start the game so you may have to wait here until enough
players have joined.
Playing Over The Internet
Joining and Creating Internet games is exactly the same as with a LAN game,
but with potentially thousands of people connecting at once!
To play over the Internet, you must first enable your Internet connection. You
must then connect to a Server:-
Click Networked Game from the Game Menu.
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N
OTE
:
Depending on the
Options you have
defined, more than
one team may be
entered from the
same computer.