User Guide
BUNGEE (F8 X2)
Large falls can seriously damage your Worms’ health, but with
the Bungee selected you can safely wander off a cliff and drop
weapons whilst bouncing around.
• Press Spacebar to release your Worm from the Bungee.
• Press Return to drop selected weapons whilst on the Bungee.
PARACHUTE (F8 X3)
Useful when dropping off a rope or as an alternative to
the Bungee.
• Press Spacebar to open the parachute. Make sure you know which way the
wind is blowing.
• Press the Spacebar to close the parachute. A further press of the Spacebar
will open it again.
TELEPORT (F8 X4)
Moving a Worm out of a potentially disastrous starting position is
the most popular use for this feature. The normal Teleporting
strategy is to search for high ground away from cliffs and mines.
Dark Side players use it to cram their Worms into small,
inaccessible places – call them a ‘Crevice Girl’ if they do!
• Simply click the mouse on the location where you want your Worm to
end up.
SUPER BANANA (F9)
Although this looks like a standard Banana Bomb, the Super
Banana has the added bonus of manual detonation. Just press
the Spacebar after you have thrown it and shower your enemies
in soft fruit.
HOLY HAND GRENADE (F9 X2)
Unleash the power of the heavens with the Lord’s preferred
weapon. This is a 3 second (no more, no less) low bounce
grenade that will only explode on impact.
The most powerful weapon in the game (only a certain garden ornament could
possibly be more dangerous), it is capable of delivering 100 points of damage.
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GIRDER (F7 X3)
Girders have many uses. They are designed to enable Worms to
cross valleys, provide a base for the Ninja Rope or a ramp so
that Sheep can cross critical paths. Some players use Girders to
block the progress of the enemy and others use them as a
deflector for Grenades and Cluster Bombs.
Girder use can be restricted to the immediate area around the currently
selected Worm, from the Options Menu.
• Use the left and right Arrow Keys to rotate the Girder around and press
Spacebar to place it.
BASEBALL BAT (F7 X4)
Sometimes the only really satisfying thing to do to an enemy
Worm, is to walk up behind it and smack it with a heavy
wooden bat!
• Stand next to your target, aim the cross-hair and press the Spacebar to sort
him out!
The Baseball Bat inflicts 30 points of damage.
NINJA ROPE (F8)
Ropes can be used to manoeuvre Worms into otherwise
inaccessible areas.
• Press Spacebar to launch the Ninja Rope and use the left and right Arrow
Keys to swing on the rope.
• Press the Spacebar to detach your Worm from the rope.
Experts can drop weapons (usually dynamite or exploding sheep) whilst
swinging through the air...simply press Return, to drop the current weapon.
Be careful, this is only advisable with certain weapons!
If the ability to drop Sheep from great heights wasn’t enough, you can also
swing, let go, fire the rope again whilst in mid-air, swing and repeat, covering
huge distances quickly! Be warned, this is a very tricky technique and really
works well in spacious caverns.
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N
OTE
:
You can also use the
up and down Arrow
Keys to alter the length
of the rope.
N
OTE
:
When you need to
trigger a weapon, such
as an Exploding
Sheep, you must press
Return and not the
Spacebar, or you will
let go of the rope
and fall.
N
OTE
:
You cannot Teleport
into solid land.










