User Guide
TCSN SIMULAT O R
The Wing Commander Academy trains every student in a variety of different classes and exercises
that will adequately prepare him or her for real-life combat in space. In our effort to save the
Confederation from the depredations of the Kilrathi, we can only afford to send the very best pilots
out to defend our homes. Innumerable hours of training, classes and simulator practice turn our
students into ace Confederation pilots before they launch their first actual mission.
In my opinion, the tcsn flight simulator is by far the most important educational tool this academy
has to offer. The simulator will not only teach you how to fly, but more importantly it will show you
how to survive. In the countless simulated missions you embark on during this part of your train-
ing, you will fight Kilrathi ships and Kilrathi pilots in hijacked Confederation ships. You will
endeavor to blow enemy capital ships out of space and defend your own space station against
attacking forces. Since the simulator is programmed to realistically imitate real conditions in space,
it will also teach you how to effectively navigate asteroid and mine fields and retrieve ejected pilots
or data capsules from space. The TCSN flight simulator will show you what you really came here to
learn. Use it wisely, and the lessons you learn at this console will save your life when you actually
face a swarm of Kilrathi in a grueling dogfight.
S I M U L ATOR ROOM
If this is your first visit to the simulator, take a few minutes to familiarize yourself with your sur-
roundings before you concentrate on the command console. You enter and exit the simroom
through a small door from the DOS area of the Academy. The simroom itself consists of a tiny, oval
room with a vaulted dome roof. A screen above the center console lists the high scores that have so
far been achieved by other students, given with their call-signs.
C
O M M A N D
C
O N S O L E
Exit to DOS Simulator Configuration Panel










