User Guide
9
Don’t wait, attack! There are no friendly wayfarers in the countryside. There’s some timing to
work on in battle. You may press [A] for “attack” as soon as you’ve finished your last turn, but
don’t press a direction until you’re asked for it. If you do, the computer will pay attention only to
the last command and try to move in the direction of the monster, which is, of course, blocked; then
you miss your turn in that all you get for it is the message that you can’t go that way. After a while,
you won’t have to watch the screen; the timing will come.
Keep an eye on your hit points. If you’re getting nervous during a fight, try to guide the monster
toward a time door so you can disappear through it. Sometimes you can avoid monsters too,
although fighting them and winning are essential for raising experience and cash. Monsters always
make a bee-line for you. Keeping that in mind, you can often lead them into spots from which they
can’t get at you.
Take warning: No matter how strong you become, there will always be some monsters impervious
to your attacks. They may be ferocious terrible creatures, or they may be ineffective orcs. When
you meet an orc try to “transact” and defend yourself if you must. These lonely individual
creatures are mutants of Minax’s evil, doomed to continue their miserable lives forever.










