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® System Requirements . . . . . . Minimum Specification . . . Recommended Specification Internet/Multiplayer Requirements. . . . . . . . . . ....2 ....2 ....2 ....2 Installation. . . . . . . . . . . . . . . . . 2 Menus and Options . . . . . . . . . . . 3 Single-Player Game . . . . . . . . . . . 3 Career . . . . . . . . . . . . . . . . . . 3 Briefing . . . . . . . . . . . . . . . . . 4 Equipment . . . . . . . . . . . . . . . . 4 Weapons . . . . . . . . . . . . . . . . . 5 Training. . . . . . . . . . . . .
SYSTEM REQUIREMENTS MINIMUM SPECIFICATION • • • • • Intel® Pentium® III 1.0 GHz / Intel® Celeron® 1.2 GHz / AMD® Athlon™ 1.2 GHz 256 MB RAM 2 GB free hard disk space DirectX® 8.
MENUS AND OPTIONS The main menu allows you to start a new career, jump straight into instant action, play multiplayer or even create your own missions. You can return to the main menu by clicking on a main menu button when available. SINGLE-PLAYER GAME CAREER To begin playing SWAT 4, click on Play Career. You will be taken to the Career Menu where you will be asked to name your new SWAT officer. After entering your name, click on the “Create Career” button to start your career in law enforcement.
Mission Results: The best score achieved for each difficulty is displayed under Mission Results. You can choose to start the mission immediately if you would like. But it is recommended that you listen to your Commander’s briefing first, as there may be mission-critical information that could affect your squad’s objective, deployment and equipment. BRIEFING In the briefing, you’ll receive the latest updates on the crisis at hand.
You can change the primary and secondary weapons as well as the tactical and breaching equipment each officer is carrying. To do this, click the arrows underneath each item. This will allow you to scroll through the list of available items. CHOOSING THE RIGHT EQUIPMENT FOR THE JOB It’s your duty to give your squad the tactical advantage through the proper selection of equipment.
Suppressed 9mm SMG This 9mm submachine gun is designed by a world-renowned German manufacturer. It is preferred by many paramilitary groups throughout the world for urban tactical engagements. This versatile SMG can fire either full metal jacket or jacketed hollow point 9mm pistol ammunition, but it lacks the stopping power of the Colt Carbine. Its key advantage is its compact design, which allows superior maneuverability in indoor situations.
Nova Pump A relatively new design from Benelli, the Nova pump is the top of the line in pump-action shotguns. Although it fires a bit slower than the semiautomatic M4 Super 90, its attached magazine extender allows the Nova pump to hold up to 8 shells at one time. M4 Super 90 The Benelli M4 Super 90 tactical shotgun is a highly reliable 12-gauge shotgun that has proven itself time and again in the field. This model features an auto loader, allowing for semiautomatic firing of its five-round magazine.
SECONDARY WEAPONS M1911 Handgun The Colt M1911 handgun has been a mainstay in law enforcement for decades. This .45 caliber weapon packs a powerful punch and is the most common backup weapon for SWAT officers. This semiautomatic weapon has an 8-round magazine and can fire both full metal jacket and jacketed hollow point ammunition. Colt Python Revolver The Colt Python is among the most famous of Colt revolvers and was introduced in 1955. It is chambered for the powerful .
Pepper Spray While generally used for riot control, handheld pepper spray canisters can be an effective tool for subduing uncooperative targets. The active ingredient in pepper spray is Oleoresin Capsicum or OC. OC is an inflammatory agent that causes the eyes to swell up and close. It also causes a burning sensation on any exposed skin. Due to its limited range and area of effect, it is best used in addition to other non-lethal devices to cause a suspect or hostage to comply.
Door Wedge This specially-designed tactical wedge is slid under the door and then activated. The spring-loaded action flips up wedges, preventing the door from opening in either direction. The rubber coating along the bottom of the wedge increases friction, making it extremely difficult to push open with brute force. It can only be removed with a special SWAT tool kit, reducing the risk of a suspect dislodging the device.
C2 Explosives The C2 breaching charge is a powerful and devastating method of breaching a door. The compact, and speciallydesigned charge destroys the locking mechanism of the door and forcefully opens the door at the same time. The noise and shock of the detonation causes people on the opposite side of the door to react in a similar manner to a flashbang detonation, which can provide a tactical advantage for using C2 instead of the breaching shotgun.
EDIT Scenario: Select an existing scenario from the list. Click on this text to sort the scenarios alphabetically by name. Pack: Click on this text to sort alphabetically by pack name. Play: Play the selected scenario. New: Create a new scenario. Edit: Edit the selected scenario. Delete: Delete the selected scenario. MISSION Mission: Select the map to use for this scenario. Use Campaign Objectives: Check this box if you wish to use the campaign objectives from the single-player mission.
CIVILIANS Use Campaign Settings: Check this box to use the civilians specified in the original mission. Available Archetypes: Any model from the game can be selected as a civilian. Highlight the model type and click the right-facing arrow to add it to the selected list. Selected Archetypes: The civilian types for your scenario. Highlight a civilian type and click the left-facing arrow to remove it from the list.
Missions are saved with the .pak extension in the SWAT4\content\scenarios folder. Share these missions with friends or download new ones that have been created by other people. All scenarios must be placed in the scenarios folder for them to show up in the Edit menu can be played through “play quick missions.” Notes: Enter a note about the custom mission. This message will be seen on the Mission screen when the mission is played.
Number of Rounds: Set the number of rounds to be played on each map. Game Type: All game types are team-based, SWAT vs. Suspects. Barricaded Suspects: Both SWAT and the Suspects gain points by neutralizing or arresting members of the opposing team. The winner is the first team to reach the score limit or the team with the highest score when the round timer ends. VIP Escort: One SWAT member is randomly selected to be the VIP.
Disable Respawn: Show Enemy Names: Only available in Barricaded Suspects game mode. Players that are killed or arrested will not be able to rejoin until the next round. Names of enemies will be displayed on screen when the crosshair is on them. Show Teammate Names: Names of teammates will be displayed on screen when the crosshair is on them. Arrests Only (Disable Damage): Lethal weapons will not do any damage. The only method of eliminating your opponent is by arresting them.
Update: Update the server list. Refresh: Quickly update all of the data in the current list of servers including ping, number of players and current maps. Direct IP: Join a specific IP address. Filters: Select any of the following filters for server lists: Max. Ping, Hide Password Protected, Game Type, and Full. Select the Check to confirm or X to cancel. Click Update for the filter to take effect. Internet/LAN: Select whether to display Internet or Local Area Network games.
Screen Resolution: Choose from 4 different screen resolutions (800x600, 1024x768, 1280x1024, 1600x1200). Brightness: Adjust the brightness. Contrast: Adjust the contrast. Gamma: Adjust the gamma. CUSTOM RENDER DETAIL SETTINGS Glow Detail: This controls the quality of the "Glow" effect in the game. An example of the Glow effect is the fuzzy glowing that you see around the edges of neon signs in the game.
GAME CONTROLS CLASSIC COMMAND INTERFACE Based on SWAT 3 controls, this interface uses hot keys to issue commands. Because all of the commands are issued using the number keys in this mode, weapon and item selection is moved to the function keys. All command prompts are shown in a small window at the top left of the screen. GRAPHIC COMMAND INTERFACE Issuing commands is very simple in SWAT 4. Simply use the right mouse button to bring up the command interface and select the desired action.
PLAYING THE GAME COMMANDING YOUR TEAM You are in charge of your squad, or element, in SWAT 4. A team will consist of the player and a 4-man element made up of two teams of two, the Red Team and the Blue Team. You can direct your commands to Red Team, Blue Team or the full element by pressing the Tab key to cycle through each group. The color of the GCI will change to the corresponding color. TEAM VIEWPORTS Members of your SWAT team are outfitted with a helmet-mounted camera.
QUICK COMMAND SWAT 4 uses context-sensitive commands that can be executed by pressing the spacebar. The Quick Command is displayed in the lower-right portion of the screen. The color of the square to the left of the text indicates whether the command will go to Red Team, Blue Team or your entire element. As with the GCI, pressing Tab will cycle through your available team options.
Restrain Secure Evidence Remove Wedge Remove C2 Mirror Corner Disable Exit Mission Orders your selected squad to restrain a suspect or hostage. Orders your selected squad to secure evidence such as a weapon. Orders your selected squad to remove a Door Wedge from a door. Orders your selected squad to remove a C2 explosive charge before it is detonated. Orders your selected squad to deploy the Optiwand and scan around a corner for suspects. Orders your selected squad to disable an explosive device.
PLAYING SWAT 4 It’s important to remember to follow SWAT procedure when on a mission. While SWAT 4 allows you to achieve the mission objectives using lethal force, some missions require that hostages and suspects not be hurt. Following SWAT procedures can help to ensure that innocent lives are not jeopardized while enforcing the law. SWAT is a life-saving organization.
SECURING EVIDENCE During a mission, neutralized and compliant suspects will drop their weapons on the ground. These weapons can be secured by walking up to them, targeting them and pressing the Use key (Default Key: Middle Mouse Button). You can also order your team members to secure weapons for you. There may also be objective items or weapons in a mission that need to be secured before the objective can be completed.
You can also toggle viewports for each of your AI team members. Each officer has a helmet camera through which you see from their point of view. You can toggle through the helmet cams of the officers on both Red Team (Default Key: INSERT) and Blue Team (Default Key: HOME). When controlling your officers through their viewports, you can give commands remotely and employ more complex multi-team tactics (such as seizing control of a room that has multiple entrances).
• Officers ordered to STACK UP against a door will also automatically check the lock and report whether or not the door is open. • Grenades are best used for clearing rooms before entering. Make sure to select the best grenade for the situation. • Most primary and secondary weapons are equipped with a flashlight. Use these to illuminate dark areas that are difficult to see.
SWAT 4 CREDITS IRRATIONAL GAMES, LLC Script Executive Producer Sara Verrilli Kenneth S Rosman Executive Producer Producers Ken Levine Robert Irving Paul Pawlicki Rob Loftus Senior Producer Sara Verrilli Programming Chief Technology Officer John Abercrombie Terrance Cohen Carlos Cuello Michael James Dan Kaplan Christopher Kline Darren Lafreniere Associate Producer Additional Programming S.W.A.T. Consultant Henry Kaufman Kenneth A.
Consumer Research Project Leads Localization Research Manager Tharlie Richardson Calvin Wong Gerry Carty Barry Kehoe Catherine Walsh Barbara O'Connell Fiona Ebbs Eithne Hagan Lawrence Moran Brendan O'Mahoney Bill Sweeney David Fleming Ivan Warner Linus Ingoldsby Paul Condron Francis Courchinoux Dave Hickey Annette Lee Laura Casanellas Luri Philippe Gendreau Fionn O'Brien Paul Shore Antoine Molant Corina Zaha Ray Sullivan Philip Papadimas Estelle Dubernard Romain Magnard Gilda Hallinan Esther Hartwig Je
Media Productions at VUG T.O.C.
Male Suspect 1, Lian Niu, Simon Gowan David O'Toole Ron Yuan Doug Rogers, NVIDIA Special Thanks To Irrational Games Australia 10-David (www.10-david.com) Benelli USA http://www.benelliusa.com Jeff Royle, ATI Jonathan Zarge, ATI Dan Lewis The BBE Squad Brian Benincasa and the Microsoft Tech team GAMESPY INDUSTRIES, INC. Christopher Baker, Metro S.W.A.T. Account Executive Jay Brenner, Metro S.W.A.T.
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The PEGI age rating system: Age Rating categories: Les catégories de tranche d’âge: ™ Note: There are some local variations! Note: Il peut y avoir quelques variations en fonction du pays! Content Descriptors: Description du contenu: BAD LANGUAGE LA FAMILIARITÉ DE LANGAGE FEAR LA PEUR DISCRIMINATION LA DISCRIMINATION SEXUAL CONTENT LE CONTENU SEXUEL DRUGS LES DROGUES VIOLENCE LA VIOLENCE For further information about the Pan European Game Information (PEGI) rating system please visit: Pour de plus amp
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