User Guide

COUNTERMEASURES
This menu and its options appear as long as Ownship has countermeasures of this type available.
Only internal countermeasure tubes can be reloaded. If you have two internal countermeasure
tubes containing one each of Active and Passive Decoys, all four of these options appear.This is to
permit you to select the depth for the CM. If you Select Active Deep, both Active options disappear
since you now have only one CM loaded, a Passive Decoy. Once you launch the Passive Decoy no
countermeasure options are available from this menu and you must reload the tubes from the Fire
Control station.
If you have two Active Decoys loaded,only the two Active options display in this menu until you
have fired both countermeasures.Then no options appear until you reload CMs.
Active Decoy Deep:
Selecting this option launches an active decoy to a default depth of 800 ft/244
meters.
Active Decoy Shallow:
Selecting this option launches an active decoy to a default depth of 100
ft/30 meters.
Passive Decoy Deep:
Selecting this option launches a passive decoy to a default depth of 800
ft/244 meters.
Passive Decoy Shallow:
Selecting this option launches a passive decoy to a default depth of 100
NOTE:
The Seawolf has eight external countermeasure tubes.The CMs in the external tubes are
fired first when this option is selected.You can set countermeasures to a specific depth from
the Seawolf’s Fire Control Countermeasure Launch Panel. See Seawolf Fire Control Suite/
Seawolf Countermeasure Launch Panel on p. 120.
HISTORY DISPLAY
The center portion of the Task Bar allows you to select and view a running log, or history, of three
types of messages.
HISTORY SELECTION BUTTONS
A lit button indicates the currently selected History type. If you have a message in any other
window,that window’s selection button flashes until you select the button and view the message in
that history window.
Crew Report History:
(Blue Circle) Displays the crew reports in the History Window. Crew reports
include but are not limited to the crew responses to your orders to change depth and speed.Some
tasks performed by the Auto Crew are shown here but are not reported audibly.
Radio History:
(Green Square) Displays all radio messages in the History window.Your original
tasking brief is found at the top of the history.Messages related to game status also appear here.
Latitude and longitude coordinates are easily accessible while viewing the Nav map by opening the
Radio History window and scrolling to the coordinates.
Chat History:
(Yellow Triangle) During multiplayer games click this button to view new messages
and review your chat history in the History window.
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History Selection Buttons
Crew Reports
Radio Messages
Multiplayer Chat
History Window
Expand/Contract Window
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