User Guide
3.
The downed pilot must be assigned a tactic, however the specific type does not matter because
speed is zero.
To add an Attached Approach Goal to a downed pilot:
1.
Right-click the Downed Pilot icon to activate the Mission Object menu and select Add Attached
Goal then click the map to place the attached goal.
2.
Click the goal icon to select it and display the Goal Object Properties Panels.On page one select
Approach Goal in the Type field.You must also specify the type of object that can pick up the
pilot in the lower half of page one.
3.
On page two of the properties panel designate a radius.The player must be within this radius for
the goal to be achieved.Also set a maximum speed that must be met in order for the pick up to
be complete.
4.
For an object to actually be ‘picked up’ you must also select Remove Attached Object from the
Action drop-down list on the last page of the Goal Object Properties Panels.When the approach
goal criteria have been met, the object,in this case the downed pilot object, is removed from the
map.
KILL GOAL (ATTACHED)
Kill goals are always attached to objects.The platform to which the goal is attached must be
destroyed in order to satisfy this goal. On page one of the Object Properties Panel,you can specify
characteristics for the platform that must accomplish this goal. Similar to the other goal types,you
define the object by selecting the Side, Country, and Class properties. One additional option is the
ability to specify the percentage of damage that must occur in order to satisfy the goal. If, for
example, the player is required to cause 25% damage to a platform, add an attached Kill Goal to
that platform and specify 25 for the damage.The remaining Object Properties Panel pages are the
same as for Destination Goal, on p.190.
GOAL OBJECT PROPERTIES PANEL PAGES
The pages of the Goal Object Properties are similar for most types of goals. Options that are only
available for a specific type of goal are noted.
PAGE ONE
All goal types contain these first three option fields on Page one.
Goal apply to:
Options in the list include ALL and any controllable sub in the mission.When a
specific controllable sub is selected in this drop-down, this goal is only generated in the game if
the player selects that sub to command.
Goal Name:
Assign the goal a name.The default goal name is Goal with a sequential number
appended.This goal name appears in the Mission Status Screen and in the Mission Debrief and
Player’s Log if points are attached to the goal.
Goal Type:
Specify the goal type. Global Goal selections are Destination or Automatic goal. Attached
Goal selections are Destination,Approach or Kill goal.Approach goals are used to pick up downed
pilots of Special Forces team.See Mission Editor/Goals/Attached Goals/Approach Goals on p. 190.
Sub Command Tip: Specifying a Goal Name that indicates the purpose of the goal
may make it easier to set goal precedence as well as aid you in remembering
what the goal was created to accomplish.
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