User Guide
AUTOMATIC GOAL (GLOBAL)
An Automatic Goal has no specific criteria required for accomplishment. Automatic Goals are setup
to trigger at a certain time in the scenario. No other criteria,such as side or country,need be
specified for an object to trigger the goal.They are useful for providing intelligence, tasking, and
other messages to the player at specific times during the mission For specific information on
setting properties for Goal objects see Mission Editor/Goals/Goal Object Properties Panel Pages on
p. 191.
Sub Command Tip: Automatic goals are useful for sending "mission complete"
messages to the player. In the Goal Precedence dialog for an Automatic Goal,
specify that this goal cannot be triggered until all other goals in the mission are
completed. Once all the other goals are completed, the "mission complete" goal is
automatically triggered. (See Mission Editor/Goals/Goal Precedence on p. 194.)
ATTACHED GOALS
Attached Goals are created specifically for one object. More than one Attached Goal may be
created for an individual object.Attached Goals provide a mechanism for identifying the method of
the object’s destruction, specifying what occurs when the object arrives at a designated location,
and for the retrieving pilots and Special Forces.
To create an attached goal:
1.
On the map, right-click the object to be assigned the goal.The Mission Object menu appears.
2.
From the Mission Object menu select Add Attached Goal.
3.
Click the map where the goal is to be placed. Click the goal icon to select it and bring up its Goal
Object Properties Panel pages.
4.
There are three different types of attached goals: Destination,Approach and Kill.These are
available from the Goal Type drop-down list.
NOTE:
Assigning points to Attached Goals causes these goal names to appear in the Mission
Debrief screen when the player ends the mission.
DESTINATION GOAL (ATTACHED)
When an Attached Destination Goal is assigned, only the attached object can satisfy the goal.An
Attached Destination Goal is triggered only when the attached object arrives at the goal location.A
radius can be defined around the goal object so the attached object can trigger the goal by arriving
at a position within that radius.
APPROACH GOAL (ATTACHED)
An attached Approach Goal is used to pick up a downed pilots and Special Forces or get within a
specific radius of a ship or location.
For example,to make the pilot’s rescue a mission goal a downed pilot icon must be placed on the
map, an attached goal added to the pilot icon,and the ship or platform that is to rescue the pilot
designated as described below.
To place a downed pilot:
1.
Select the Ship Object button. Place the object by clicking on the Mission map at the desired
location.
2.
Click the ship icon to select it and, on the first Object Properties Panel page, Civilian for Country,
Raft for Class Designation and Downed Pilot for Name.
190
Sub Com PC elec manual.qxd 7/25/01 5:00 PM Page 190










