User Guide

HELICOPTER PROPERTIES
See Inflight Aircraft Properties below.
INFLIGHT AIRCRAFT PROPERTIES
Inflight aircraft can be airplanes or helicopters.There are three pages of properties available for
inflight aircraft. Click the inflight aircraft’s icon to select its Object Properties Pane pages.
PAGE ONE
Name:
Choose the type of aircraft to be placed.
Tactic:
Choose the tactic the aircraft performs. For descriptions of these tactics, see Appendix C:
Tactics, on p.202.
NOTE:
One tactic available to ASW aircraft that carry sonobuoys is a Sonobuoy Search tactic. Select
Sonobuoy Search from the Tactic list then use the cursor to drag a box on the Mission map
where the ASW helicopter or aircraft is to drop sonobuoys to search for submarines.
Speed:
Set the aircraft’s speed in knots.
Altitude:
Set the aircraft’s altitude in feet.
Weapon Loadout:
Select Naval Warfare Mission Area assignment for the aircraft.Weapons
appropriate for the mission type are loaded on the aircraft at mission start.
NOTE:
For a description of mission acronyms used in the Weapon Loadout drop-down list see
Appendix A: Glossary of Acronyms on p. 198 and Appendix B: Glossary of Terms on p. 200.
PAGE TWO
Probability of Inclusion:
This is the percentage chance the object appears at the start of the
mission.
Latitude:
Shows the starting latitude of the platform. Enter the desired latitude if a precise location
is required.
Longitude:
Shows the starting longitude of the platform. Enter the desired latitude if a precise
location is required.
Alternatively you can click and drag the platform’s icon to the desired latitude/longitude location
and release the mouse button.
PAGE THREE
Source Object:
Displays the platform at which the aircraft is stationed.
Inflight Aircraft:
Specify whether or not the aircraft is to begin the mission airborne.
Aircraft with Launch Time:
When this option is selected the Launch Time box appears in which you
set the time the aircraft launches from its source object. For example, if the mission begins at
08:00, setting the launch time to 08:15 makes the aircraft launch 15 minutes after the mission’s
start.
NOTE:
If, after specifying aircraft with a specific launch time, you decide to change the scenario
start time, your aircraft launch time is automatically updated to occur within the same
elapsed time interval from the original scenario start time. For example,if the mission begins
at 08:00 and the aircraft launch time is 08:15, changing the scenario start time to 06:00
causes the aircraft launch time to be updated to 06:15.
Refresh Station:
Causes the aircraft’s source object to automatically begin preparing another
aircraft to take its place when that aircraft returns.
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