User Guide
Below in alphabetical order are the different types of objects that are available in Sub Command.A
page by page description of the properties that can be set for each type of object follows the name
of each object type.
NOTE:
Goal Object Properties Panel pages are covered separately in Mission Editor/Goals/Goal
Object Properties Panel Pages on p. 191.
AIR CORRIDOR PROPERTIES
Air corridors are added from an airport’s Mission Object menu or with the Editor menu’s Add>Add
Air Corridor option. Click one of the end points to display these Object Properties Panel pages.
An Air Corridor is a flight path commercial aircraft take during the mission. Air corridors can be
attached to airports or can be independent flight paths traversing the mission area.You can change
air corridor options such as the type of aircraft and rate of generation in the Object Properties
Panel.
NOTE:
For an air corridor attached to an airport, click the endpoint at the edge of the map to select
the air corridor and display its Property Panels.You must add aircraft to the air corridor even
if there are aircraft added to the airport.Airport aircraft will not show up in the air corridor’s
Available Aircraft list.
PAGE ONE
Corridor Width:
Set the width (in miles) of the air corridor.
Plane Generation per Hour:
Set the rate planes to be generated.This is the number of planes per
hour of the type set on page two.
Plane Direction:
Toggle button to set the direction aircraft travel in the air corridor.
Minimum Altitude:
Set the minimum altitude aircraft can fly in the air corridor.
Maximum Altitude:
Set the maximum altitude aircraft can fly in the air corridor.
PAGE TWO
Available Aircraft:
List of aircraft that are available to populate the air corridor. If nothing appears in
the list, aircraft must be added using the Add Aircraft button below the list box.
Add Aircraft:
Add the planes that will populate the Air corridor.
1.
Click the Add Aircraft button.The Add Plane to Airport Dialog box appears.
2.
Select a Country, Class and the Name of an aircraft from the designated drop-down lists in the
dialog box.
3.
Designate the number of aircraft to be available in this Air Corridor.
4.
Click
OK
.
Delete Aircaft:
Select an aircraft type from the Available Aircraft list,then click
DELETE AIRCRAFT
to
remove that class of aircraft from the air corridor.
NOTE:
The Plane Generation per Hr value on page one of the air corridor’s Object Properties Panel
determines how many planes are in the corridor at a time.When the total number of planes
is exhausted, the air corridor becomes idle.
AIR STATION PROPERTIES
Air Stations can only be added to ships with embarked aircraft using the ship’s Mission Object
menu’s Add Air Station option. Click an Air Station icon to bring up the Air Station Properties Panel
pages.
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