User Guide

Marks contacts and re-marks them every minute that the contact can be detected. Contact
range and bearing is sent to TMA and is reported on the Nav screen DDI when that contact is
selected.
NOTE:
The Radar Auto Crewman is not speedy.It takes a minute or two before he begins to mark
contacts.When Radar Auto Crewman is ON, you cannot move the Radar cursor.
AUTO-HELMSMAN
The Auto-helmsman is turned on automatically whenever Ownship waypoints are placed on the
Nav map.There is no selection for Auto Helmsman in the Options>Crew page.Your Auto Helmsman
does the following when waypoints are placed.
Follows waypoints in order until they are completed or the player orders a course change.
Maintains the defined course regardless of changes in depth or speed.
Once the sub reaches the last waypoint, he continues to steer the ship on its current course
until you order a new one.
If you order a course change before all waypoints have been reached, a menu item appears on
the right-click Ownship menu.Select
RESUME WAYPOINT FOLLOW
to order the Auto-Helmsman
to resume following the waypoints.
NOTE:
A waypoint is reached once the sub arrives within a 100-yard radius of the waypoint.
SPECIAL OPERATIONS AND
PROCEDURES
On occasion you may be tasked with an Under Ice Operation or be called upon to mine a harbor or
deliver a Special Forces team to a specific location. Special Operations and procedures for
deploying specialized sensors are covered in this chapter.
DEPLOYING AND RECOVERING SPECIAL
FORCES
Special Operations Forces, called in this manual a Special Forces team, are carried by all
controllable subs.A team can be launched one time over the course of a mission. Some missions
specifically call for you to launch and retrieve your Special Forces team.If you have not been given
specific instructions on how,when and where to retrieve your SF team, you can only launch the
team, not retrieve them.
When your team is launched they proceed to the designated target. If the Show Truth option is not
on, your SF team does not appear on the Nav map. If all goes well,the designated target is
destroyed shortly after the arrival of your team. Be aware that patrol craft and aircraft can kill your
team.
NOTE:
If Show Truth is on, the Nav map symbol for the Special Forces team and the Special Forces
3D object disappear when the team arrives at the target.
TO LAUNCH SPECIAL FORCES TEAM
Special Forces are launched from the Nav map at a specific surface or land target. Ownship speed
must be at 3 kts or less and you must be at periscope depth or less.
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