User Guide
Map Control Panel
In addition to the map controls described in Ship Stations/Fire Control Suite/Fire Control Map on p
115, the 688(I) has map control buttons to zoom in and pan the map display.
Weapon Tracks:
When ON all waypoints assigned to any land attack missile or mine display on the
map.When this option is OFF only the waypoints for the weapon in the selected tube show on the
map.
Center on Ownship:
When this button is depressed the Ownship symbol is centered in the Fire
Control map when the map is zoomed in.
Target Selection List
This drop-down list contains all of the contacts currently designated in the game.The Contact ID
selected in this list is available for assignment to a specific tube as described in To assign a
contact to a tube: below.
Tube Selection Panel
From the Tube Selection Panel contacts are assigned to specific tubes and weapon presets are
entered, the torpedo wire guide controls are also accessed from this panel.
A number represents each of the 688(I)’s twelve vertical Launch System (VLS) tubes and four
torpedo tubes.The VLS tubes occupy the upper portion of the Tube Selection Panel and are
numbered 8 – 15.Torpedo tubes are numbered 1 though 4. Dashes beneath any tube indicate that
no target has been assigned to the tube.
To see what weapon a tube contains click the P (Presets) button below the tube’s number to
display the presets and weapon loaded.You can also switch to the launcher panel where all tube
weapon assignments are visible.
To assign a contact to a tube:
1.
Select the desired Contact ID from the
Target Selection
dropdown or click a contact on the Fire
Control map to automatically select it in the list.
2.
Click the number of a tube containing a weapon appropriate for the target.The contact ID
appears below the tube number indicating this contact is now assigned to this tube.
3.
Click
P
below the tube number to display the presets for the weapon. For information on all
presets see Ship Stations/Fire Control Suite/Presets on p. 113
4.
When presets are entered click the Launch Panel icon to access the Launcher Controls.
5.
Once a torpedo has been launched click the
W
button to display the Wire Guide Controls.
NOTE:
Contacts can be assigned to a Vertical Launch tube if a TASM is loaded. If a TLAM is loaded
in the tube waypoints must be set. See To assign Waypoints to a TLAM or SLMM on p. 123.
Torpedo Wire Guide Controls
Once a torpedo is fired, its symbol appears on the Fire Control map.When the weapon enables,
two red lines extend from the torpedo symbol indicating the weapon’s search cone. Until a torpedo
enables, it can be wire-guided.
• Click the torpedo’s Fire Control map symbol to display the wire guide controls.
Heading:
Click the right facing arrow to increment the weapon’s ordered heading. Click the left
facing arrow to decrease the ordered heading.
Enable:
Click to enable the weapon before it reaches the enable distance set in the Run to Enable
preset.
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