User Guide

2.
Click
FLOOD
.This button initiates the process that floods and equalizes the tube.When the tube
is flooded the
FLOOD
button text is green. Reselecting this button at this point reverses the
process.
3.
Click
MUZZLE DOOR
to open the muzzle door.The button flashes until the door is open.The
SYSTEM READY buttons turns green and the
LAUNCH
button is selectable.
4.
Click
LAUNCH
to fire the weapon
To Wire Guide a torpedo return to the Target Display and select the torpedo symbol on the Fire
Control map.
NOTE:
If the Launch button is not selectable make sure there is a target assigned to the tube.Also
check the High-Pressure Air bank in Ship Control.A weapon launch requires a charge of at
least 50% in your air banks. If you have fired numerous weapons or performed an
emergency main ballast tank blow, your air bank may be depleted and must be recharged.
See Ship Stations/Ship Control on p. 52.
To reload a tube after firing:
Before you can reload a tube you must first close the muzzle door and remove the water in the
torpedo tube.
• Click
MUZZLE DOOR
to close the muzzle door and drain the tube.Follow the steps below for
loading a new weapon.
NOTE:
Closing the muzzle door cuts the wire on the torpedo or UUV launched from the tube.Wire
guiding is no longer possible and you no longer receive sonar reports from the UUV once the
wire is cut.
To change the weapon loaded in a tube:
1.
Click the name of the weapon in the tube you want to reload. (If the tube has been fired,click
Empty.) Repeated clicks cycle through all the weapons available for loading in this tube.
2.
Stop clicking when you see the name of the weapon or UUV you want to load.
If you click an empty tube and the weapon names do not cycle, the muzzle door for that tube is
still open. Click
MUZZLE DOOR
of the empty tube.This closes the muzzle door and removes the
water form the tube in preparation for reload.
NOTE:
The unload/load process takes approximately twenty minutes. Loading an empty tube takes
8-10 minutes depending on the submarine. If
Fire Control Quick Launch
is selected in the
Options>Game screen the Unload/load time is cut to forty seconds and loading an empty
tube is cut to 20 seconds.
The Unload/Load Process
If the tube’s number is selected while it is being reloaded, you notice the WEAPON STOWED
indicator blinks in the tube’s Launch Control Panel.The name of the weapon originally loaded in
the tube displays in the Tube Status Bar while the name of the weapon to be loaded appears in the
Tube and Weapon Selection Panel.
Once the original weapon is unloaded the name of the weapon being loaded displays in the Tube
Task Bar and the Target Assignment is cleared. (You must reassign a target to the new weapon
from the Target Display.) The presets for the new weapon appear in the Presets Panel.The reload
process is not complete until the Weapon Stowed indicator stops blinking.
Sub Command Tip: Be very careful where you click in the Tube and Weapon
Selection Panel. If you intend to select the tube number but click the weapon
name instead, you start a reload of that tube. A reload time consuming!
119
Sub Com PC elec manual.qxd 7/25/01 4:59 PM Page 119