User Guide
MAIN MENU
Change your player identity, start single and training missions
and the campaign, how to use the reference browser, a
description of the players log, a brief description of options and
information on how to end the game. Mission Editor and
Multiplayer are covered separately later in this manual.
SHIP STATIONS
The inner workings of all ship stations for all controllable
submarines. Basic information about the purpose of each station
is followed by a description of how that station works on each of
the three controllable subs. (The Interior stations of the Akula-I
improved and the Akula-II are identical. See Sonar
Stations/Broadband Sonar on p. 62.) Making use of your auto
crewmen is also covered.
MULTIPLAYER
Step-by-step instructions for hosting or joining a multiplayer Sub
Command game.
SPECIAL OPS AND PROCEDURES
Instructions for launching and recovering Special Forces and the
DSRV, deploying UUVS, laying mines and operating under the ice.
MISSION EDITOR
In-depth instructions for using the Mission Editor to create and
edit Sub Command Missions.
APPENDIX A
Glossary of Acronyms
APPENDIX B
Glossary of Terms
APPENDIX C
Tactics
GAMEPLAY OVERVIEW
As the Commanding Officer of a submarine, you use the ship’s various sensors to detect other
ships and subs. Once a contact is detected, you must establish the probable identity of the contact.
Using the tools at your disposal, you can classify the contact to determine whether it is a neutral
ship, an enemy ship or sub, a friendly contact or a pod of whales.
Your sub’s sensors include a sophisticated Sonar Suite that utilizes both active and passive sonar,
Radar, Electronic Support Measures (ESM) and the periscope.ESM, the Stadimeter, and
Narrowband sonar help you classify contacts.Target Motion Analysis (TMA) helps you to determine
the bearing and range to the contact, as well as its course and speed.This information is needed
to calculate an accurate firing solution when it becomes necessary to target a contact with a
torpedo or missile from Fire Control.
In every mission you are assigned at least one task considered critical and must be completed to
ensure a satisfactory mission outcome. These are laid out in the mission brief and identified as
Critical Goals in Mission Status and in Mission Debrief. Some tasks are secondary in importance.
These are identified as non-critical goals.
As Commanding Officer you must complete assigned tasks while keeping your submarine quiet
enough to avoid detection and have the skill to evade destruction if you are detected.You can man
all stations yourself or, if desired, you can use the auto crewmen to assist you with detecting,
classifying and targeting contacts,but bear in mind they are not infallible!
11
Sub Com PC elec manual.qxd 7/25/01 4:59 PM Page 11










