User Guide
Cockpit
This screen lets you customize the cockpit of your plane. It can also give you tools not available in
present-day aircraft, depending upon which buttons you select:
•
LADDER
. Turns on and off the pitch ladder display on the HUD.
•
TAPES
. Turns on and off the airspeed and altitude above sea level tape displays in the HUD.
•
AUTO TARGETING
. If this button is on and no target is currently selected, as soon as a target
comes into range, the computer will automatically select it as a target.
•
360°
LOCK
. When this button is on, you will not lose your target lock, even if the target cannot
be seen by the weapon targeting it.
•
SMART TARGETING
. When this button is on, you will be unable to target friendly or shotdown
aircraft.
•
SUN GLARE
. Turns on and off the glare of the sun.
•
G EFFECTS
. Turns on and off the blackout and redout effects associated with pulling too many
Gs.
•
SMART RADAR
. When this button is on, the standard target blip on the radar is replaced by a
series of different shapes depending upon the target’s shot down status and whether or not it
is friendly, enemy or neutral. For a description of these different shapes, see Air-to-Air Radar,
p.38.
•
360°
RADAR
. When this button is on, the radar switches to a mode that shows you all targets
around your plane, with your plane in the center.
•
SMART RAW SCOPE
. When this button is on, all radar-emitting targets are shown at all times.
Audio
These buttons control the sound of the game. If a button appears flat, that sound option is not
available with the sound card(s) you have installed. The buttons operate as follows:
•
MUSIC
. Turns music on and off.
•
SOUND FX
. Turns sound effects on and off.
•
SPEECH
. Turns speech on and off.
•
DIGITAL FX
. Turns digitized sound effects on and off.
TIME BURST AND TIME COMPRESSION
t activates the Time Burst function. Time Burst accelerates time in the game so that everything
happens six times as fast. Releasing the t key takes you out of Time Burst.
s t activates 2x time compression. Everything happens twice as fast. Hitting s t again
doubles the compression again to 4x. Hitting s t a third time takes you back to normal time.
In Strike Commander, you can watch cockpit action from many more camera angles than you’ve
ever had before. With a little practice, you will be using these camera angles to great advantage.
Most of the camera views use the joystick pan technique. All but one of the camera views replace
your HUD, so when using them, you’re flying without instruments. Be advised that some of the
camera views are so riveting that the development team crashed more than one plane by staying in
an external camera view too long.
Never forget where your aircraft is and where it’s going when you shift your view from the HUD to
an external camera, and remember that 1 will always snap you back to the cockpit. You will
also snap back to the cockpit automatically if you come too close to the ground, take damage or
stall, if you have auto-switching toggled on (see Option Screens: Cameras, p. 23).
CAMERA VIEWS
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