User Guide

ed that you DO NOT install the game with SMARTDRV.EXE active - put it
in afterwards! See your DOS manual or help file for more info. Users with
only 4 MB RAM should not specify more then 256K on the
SMARTDRV.EXE driver line. Bus Mastering Hard Drive Controller users
may need to load SMARTDRV.EXE’s double buffering driver in the CON-
FIG.SYS if they encounter graphic distortion.
ex.”DEVICE=C:\DOS\SMARTDRV.EXE DOUBLE_BUFFER”
***Users that have more than 16 MB of RAM may have install problems due
to DMA functions only being able to access up to 16 MB. If you have a
problem, try using a large SMARTDRV.EXE cache and/or
RAMDRIVE.SYS ram drive to trick the game into thinking that you have
less memory.
***If your SOUNDCARD requires drivers, make sure to include them as well!
SB16 users should include all SB lines found in the AUTOEXEC.BAT, but
they usually will not need to load CTSB16 or CTMMSYS in the
CONFIG.SYS.
To make a BOOT DISK for the game-
1. Put a blank floppy disk in your “A” drive.
2. From the “C:\” prompt, type in “FORMAT A:/S”.( “SYS A:” may be used in
place of this command if the disk is PRE FORMATTED)
3. After the format is complete, type in “COPY C:\CONFIG.SYS A:”
4. Type in “COPY C:\AUTOEXEC.BAT A:”
5. Type in “EDIT A:\CONFIG.SYS”, then edit your file to resemble the above
configurations as closely as possible. Put “REM” in front of any line that
doesn’t seem necessary - EX. “REM C:\WINDOWS\IFSHLP.SYS”.
6. Save the modified file by using the editors “FILE” menu to “SAVE” and
then “EXIT” - use your mouse if present.
7. Type in “EDIT A:\AUTOEXEC.BAT” and modify this file in the same man-
ner as the CONFIG.SYS.
8. Save and exit the AUTOEXEC.BAT.
9. REBOOT your system, then try to play the game!