User Guide

combat. It also reduces your chance of being hit. Use
lighter weapons to increase Agility.
As Health improves, the more likely you can shrug off
the effects of poison or bad magick. It also determines your
Vitality. When your Health increases, your Vitality also
increases. Health increases when Strength and Agility do.
There are also Skills, which represent specialized
training. Skills also improve by use.
Archery, Axe, Brawl, Dagger, Hammer,
Polearm, and Sword are all combat skills. Each weapon
you use falls under a particular combat skill. Combat skill
is used to determine your weapon accuracy and speed.
Defense is how good you are with a shield, and how
often that shield blocks attacks in combat.
Stealth is a measure of how quiet you are when
walking slowly and carefully. The better your Stealth, the
more likely you can surprise monsters from behind.
Magick governs your rune magick skill. The more
skilled rune-magickians can use runecasters more
efficiently, using less mana to cast more spells.
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