Sin_ManualCover 7/20/99 12:28 PM Page 1 tm Activision is a registered trademark of Activision, Inc. Sin is a trademark of Ritual Entertainment. © 1998 Ritual Entertainment. Published and distributed by Activision, Inc. This product contains software technology licensed from Id Software, Inc. (”Id Technology“). Id Technology © 1997 Id Software, Inc. Quake II ™ is a trademark of Id Software, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.
Sin Manual 8/30/99 1:17 PM Page 1 12.05.35 2:48 am Had a strong glass of bourbon and crashed hard tonight, despite the noise on the street. I guess you get used to it after a while living in Freeport, but something was definitely different out there. No Ð peculiar is more like it. ThatÕs what must have caused my strange dream. Man, was that a weird one. I want to get it down on paper but itÕs so tough to put into words. It sounds dramatic anÕ all but man, it was so frigginÕ real.
Sin Manual 8/30/99 1:17 PM Page 2 opened by a shot from an above tier and a keen eye. A hoard of mutated bodies without faces eclipsed the light and turned to me, armed with guns, bombs, and claws. And the chase was on. I pulled a quick 180 and leapt across the separation in the floor, only to duck behind a crate to turn around and open fire. Four down. Time to move. I quickly scrambled outside under the angered sky with All was quiet except for a faint but noticeable murmur of a power generator.
Sin Manual 8/30/99 1:18 PM Page 4 ItÕs funny, actually, getting used to this good guy shit. A few years ago it very well could have been me laying in the streets with a fatal case of lead poisoning. Who wouldÕve ever thought that IÕd be crossing 1.02.36 8:20 pm Happy FrigginÕ New Year. Two days in and I almost over to the other side, patrolling the same blocks I used to run gangs on. blasted my first punk in Ô36 already.
Sin Manual 8/30/99 1:18 PM Page 6 2.22.36 11:43 pm. Tonight was one of those nights that makes you wonder how it ever got so bad. I swear, itÕs not even midnight yet and already the cityÕs gone to shit. I musta grabbed my Mag three times within an hour because of these damn punks jumping out of the shadows. Two of them even tried to shiv me, dumb bastards. If they were zombies, that would be one thing, but this tainted garbage just completely freaks them out altogether.
Sin Manual 8/30/99 1:18 PM Page 8 It must be my lucky day 3.13.36 1:10 pm SinTEK's been all over the news again. Looks like they've bought out yet another major petroleum company in the Middle East for a zillion dollars or something. These guys are everywhere, man: chems, oils, computers, pharmaceuticals, geneticsÉ and now as a SEC-Force Op as well. LookinÕ mighty fine! God, I need to get laid. $32,000 Looking good.
Sin Manual 8/30/99 1:19 PM Page 10 4.09.36 3:30 pm least. interesting, to say the Yesterday was pretty I let him tell me his story. HeÕd been running big hack jobs for a good three to four years for all kinds of colorful characters in the underworld. Tech Warfare sure pays well if you donÕt get back-stabbed in the process. Such was the case here. J.C. was hired by the Vitello family to break into HardCorps to gain classified information and hand it over to his bosses .
Sin Manual 8/30/99 1:19 PM Page 12 4.19.36 5:12 pm For the second time this week, another Freeport citizen was killed by these enormous bats weÕve been seeing lately. Pretty weird stuff. WeÕre still trying to figure out what kind of breed they are and where theyÕve come from, but for now, weÕve allocated a few of our men on it to scour the areas for extermination. HereÕs a sketch based on the few found by the east river docks.
Sin Manual 8/30/99 1:19 PM Page 14 5.11.36 1:32 am Found out Antonio Mancini got off somehow and is back on the streets already. I swear there is so much red tape in this frigginÕ city, I canÕt believe it. He musta had that scumbag lawyer Johnny Cockroach defend him. How the hell did he afford that crooked bastard? Someone high up on the food chain must be pulling some strings because Mancini has more goddamn lives than an alley cat.
Sin Manual 8/30/99 1:20 PM Page 16 I wouldnÕt even be surprised if he was on the junk himself, that stupid jerk. 6.17.36 9:23 pm Saw this in the locker room and To make matters more interesting, J.C. said ManciniÕs recent arrest file was totally wiped from the FPD computers and Kong was found beaten to death in his cell. If I get a chance, I may look into this. IÕm actually looking forward to corn ering that slimy weasel again to see what he has to say.
Sin Manual 8/30/99 1:20 PM Page 18 IÕve never is. ing like th seen anyth ! s chart ItÕs off the 6.17.36 9:23 pm ThereÕs definitely something very weird going on in the city. J.C. was in the VR-cades and overheard a couple of people talking about some creature they encountered near a garbage dumpster.
Sin Manual 8/30/99 1:20 PM Page 20 8.07.36 3:23 am ÒJohn,Ó Mom said. ÒWake up, JohnÓ. sitting by the side of my bed, I opened my eyes and my mom was a crisp. was a kid. And she was burnt to but I was in my old room when I charred remains. I screamed and ÒTime for school, Johnny,Ó said the apartment, tonight. I looked at the jumped up, but found myself in my ing there. side of my bed but there was noth Man, I hate waking up in that cold sweat.
Sin Manual 8/30/99 1:21 PM Page 22 Went down to sector 3, to do my own investigation, where 9.30.36 9:55 pm all the crazy reports of this so called ÒclawÓ creature was. This is the fourth account of what some call Òthe clawÓ Ð a mutant I found where some of the locals had been doing a few wall . creature rumored to roam under the city in abandoned subway tunnels All four descriptions of this beast involve an abnormally huge left arm with a claw on the end, and a bony, almost skull-like face.
Sin Manual 8/30/99 1:21 PM Page 24 10.22.36 8:11 pm ItÕs been pure hell during the last three days. The U4 problem on the 11.02.36 7:00 pm street is getting pretty bad since the price dropped from $40 to $25 a vial. IÕve been talking with a few informants down near the docks Shit, youÕd think the crime would ease off a bit since junkies should be less and some strange things are going on in Freeport once again. desperate to get some quick cash for a hit. But thatÕs not the case.
Sin Manual 8/30/99 1:21 PM Page 26 Apparently, this shark-like thing wasnÕt quite dead and decided to decapitate the third watchman when he went down for a closer look. Nobody is giving me a straight answer but for some reason, I donÕt get the vibe that people are just making this shit up. It smells real weird down by the docks these days. CanÕt explain it.
Sin Manual 8/30/99 1:22 PM Page 28 tell him to BAIL.
Sin Manual 8/30/99 1:22 PM Page 30 NoteÐ Have J.C. ID these weapons and any locals who have been busted using Ôem in the last nin e months. Item: Rocket Launcher Item: DC4 Assault Rifle Description: Made in China, banned in States. This model supports silencer attachment. 30 round banana clips, high firepower, and cheap bullets makes it the preferred weapons of local gang members. Unprecedented accuracy equals high body count. Serial numbers filed off.
Sin Manual 8/30/99 1:23 PM Page 32 war. . . . more like an urban Taking us into the future ks! dic of What a bunch Place bullet here sued al-is e S y lar Nav , kev r a e ag d scub g an ded ythin r e p-loa i v l e c s uns! lyas earg p dead s us. amn jealo m godd Õ I now OK, e clean up th Elexis ÒIÕll . . inclaire. streetsÓ S o e way to d I guess on Dumbass probably ire all the that is to h r you! needs that kevlar vest in to work fo criminals case he points his assault rifle in the wrong direction.
Sin Manual 7/20/99 1:19 PM Page 34 11.29.36 8:12 pm SomethingÕs brewing in the city, man. I got this gut feeling itÕs going to get real nasty, real soon. I can only wonder what lies ahead of me tomorrow.
Sin Manual 7/20/99 1:20 PM Page 36 hardcorps training manual HARDCORPS TRAINING FACILITY MANUAL To all HARDCORPS employees, Enclosed in this personnel packet is an overview of the training facilities now available to all employees with a security classification rank of Blue-7 or higher. Please review all materials and sign the enclosed consent form (HCFORM: 1027-684-12). You must return this form to the Weap-Ops office before your access codes are activated.
Sin Manual 7/20/99 1:20 PM Page 38 hardcorps training manual The security force field will change from red to green and you will be able to enter the simulation. Once inside, the force field will return to red, barring further entry from other users and the simulation will begin. hardcorps training manual OPERATION AND USAGE OF EACH SIMULATION SNIPER RANGE: NOTE: Aborting Simulations – At any time during a simulation you can abort it by using the red lever.
Sin Manual 7/20/99 1:21 PM Page 40 hardcorps training manual You must hit and destroy the pigeons to score points. After ten misses, the simulation will end and you will be prompted to leave the simulation area. Exit through the green security force field and the simulation will be reset. If you scored sufficient points, your score will be logged in the scoreboard. SPECIAL ENFORCEMENT TRAINING A: Once you’ve entered the simulation area, the computer will count down to signify the start of the simulation.
Sin Manual 7/20/99 2:46 PM Page 42 hardcorps training manual HARDCORPS MEMO hardcorps training manual As a quick reference, here’s the current inventory listing section from the HC service manual: From: Col. John R. Blade Memo: Proper use of body armor. This is just a quick reminder to refresh everyone’s awareness of the importance of proper armor usage in the field.
Sin Manual 7/20/99 2:46 PM Page 44 hardcorps training manual hardcorps training manual FB-Pack: Full Body Stimpack. These are the most impressive item in our new arsenal against sickness. This will boost your immune system by about one hundred percent. It is a great item, but should only be used under more distressed situations. HARDCORPS MEMO From: R & D To: Blade, J.C., Chang, and Chavez Memo: New first aid items for all field agents.
Sin Manual 7/20/99 2:47 PM Page 46 hardcorps training manual HARDCORPS MEMO From R & D To: Blade, J.C. The R&D division has been hard at work on some of the newest and most exciting toys to be added into our bag of tricks. We’ve been working in conjunction with three of the largest and most reputable mechanical and biological research divisions around the world. Some of the new black-ops devices to come out are currently being field tested right now.
I p Bla rin de th te , o (O f t It m e o d o ld u f he an cou ne igh ro t so d rs w t h oki m sh e, re el e e ow I cr p b da stu c em ou uits ring tab ff fr l a w d co up so se om ha m to m . tÕs e s e w ou pee ha t t. the d. . . re J. ) C . Sin Manual 8/30/99 1:59 PM Page 48 ================ === Contents === ================ I. Minimum System Requirements . . . II. Installation . . . . . . . . . . a. Installing Sin . . . . . . . . b. Getting Started . . . . . . . III. Setup . . . . . . . . . . . . . . a.
Sin Manual 7/20/99 2:47 PM Page 50 ====================================== === I. Minimum System Requirements === ====================================== • W i n d o w s® 95/98 or NT 4.0 (with Service Pack 3) with 100%-compatible computer system • P e n t i u m® 1 6 6 M H z p r o c e s s o r ( 2 0 0 M H z r e c o mmended) • 32 MB RAM (64 MB RAM recommended) • Q u a d - S p e e d C D - R O M d r i v e ( 6 0 0 k / s e c .
Sin Manual 7/20/99 2:47 PM Page 52 HEADQUARTERS: Suit up and head over to the Hardcorps Headquarters and Training Facility where you can practice and finetune your skills. C R E D I T S : D i s p l a y s t h e n a m e s o f t h e d e s i g ners who created Sin. MULTIPLAYER: Sin can be played either using a LAN (Local Area Network with IPX or TCP/IP) or via TCP/IP over the Internet.
Sin Manual 7/20/99 2:47 PM Page 54 ***IMPORTANT: Your system may not support some of the video driver options provided by Sin. If a selected video driver is unavailable, Sin will return to the previously selected option or to Software mode. Software: If you are running under Windows 95/98, and do not have OpenGL supported hardware acceleration, use this setting (default). Default OpenGL: The Default OpenGL driver allows Sin to render using the default OpenGL driver installed in the system.
Sin Manual 7/20/99 2:47 PM Page 56 effects are immediate in Software mode. When using OpenGL, select Apply Changes after modifying brightness. Apply Changes: Selecting this option "applies" any modifications you made to your video configuration. Reset to Defaults: Resets all of the video options to their default settings. Advanced Video Options: This allows you t o c h a n g e v a r i o u s s p e c i a l e f f e c t s s e ttings within the game.
Sin Manual 7/20/99 2:47 PM Page 58 I n v e r t M o u s e : T h i s g i v e s y o u r m o u s e " a i rplane-style" controls. This means that pushing the mouse forward "noses down" a n d p u l l i n g i t b a c k " n o s e s u p . " S o m e p e ople prefer this control technique. Mouse Filter: Enabling this variable will cause the mouse movement to be smoother but there will be increased latency between the actual mouse movement and movement in the game.
Sin Manual 7/20/99 2:47 PM Page 60 (+ key) may remove the Status Bar from your viewing area. To get it back, simply press the - key. M E S S A G E S: Y o u r H U D w i l l t a l k t o y o u f r o m time to time. Some messages appear at the top of the screen. These are non-critical, and tell you that you’ve picked up an object or you’ve died in an interesting f a s h i o n ( m u l t i p l a y e r g a m e s ) . C e r t a i n m e ssages will appear in the middle of the screen.
Sin Manual 7/20/99 2:47 PM Page 62 forward key to go in that direction. Unfortunately, as in real life, you may lose your bearings while underwater. Use the jump key, normally the Space Bar, to kick straight up towards the surface. Once on the surface, tread water by holding down the jump key. To get out of the water, swim toward the shore and you can either jump up onto the land or walk straight out if it is shallow enough.
Sin Manual 7/20/99 3:11 PM Page 64 ========================== === V. Multiplayer Sin === ========================== Multiplayer allows multiple players to enter a game together over the Internet or on a local area network. a. Deathmatch ------------The most popular way to play Sin Multiplayer is a Deathmatch, which has no computer-controlled characters, just player versus player! The goal of the game is to kill your opponents more often than they kill you.
Sin Manual 7/20/99 3:11 PM Page 66 d. Start Multiplayer Game ------------------------The Start Multiplayer Game menu option is for configuring and launching a Sin server. There are many options in Multiplayer Sin which make the game behave differently. When you have finished choosing all of the options listed below, press Enter or select Launch the Server to launch your server. Once the server is running other players can join your game. GAME TYPE: Here you can choose the type of multiplayer game.
Sin Manual 7/20/99 3:11 PM Page 68 FORCE RESPAWN: Forces the player to respawn five seconds after being killed. SPAWN FARTHEST: Switches between random spawning and spawning players in the furthest position relative to other players. SAME MAP: When the Frag Limit or Time Limit is reached, the map will not advance to the next map, but will start the current map over. ALLOW EXIT: Allows any player to exit a level during a multiplayer game.
Sin Manual 7/20/99 3:11 PM Page 70 3. 4. 5. 6. have already installed the HEAT software from your Sin CD-ROM, you will not need to download the software. (HEAT upgrades are automatic). Log in by entering your user name and password. Choose Sin from the list of games. Click the Play Now button on the Web page to get to the Sin lobby area. From the HEAT Sin game lobby, you may choose to create a new “room” or join an existing room.
Sin Manual 7/20/99 3:11 PM Page 72 so, the appropriate files will be installed on your computer automatically. Q. WHAT IS DIRECTX 6.0 AND WHY DO I NEED IT? A. Microsoft’s DirectX 6.0 is a set of functions that gives Windows 95/98 games and other applications their power.
Sin Manual 7/20/99 3:11 PM Page 74 c. No or Partial Sound or No Voices/Effects ------------------------------------------• Make sure you have a 100% Windows- compatible sound card in your computer. • Make sure your speakers are plugged in correctly and turned on, and make sure the volume is turned up to an audible level. • Make sure you are using the latest 32-bit sound drivers for your sound card. • Make sure your audio card is properly installed and that you have the correct audio drivers installed.
Sin Manual 7/27/99 3:18 PM Page 76 CUSTOMER SUPPORT Before contacting customer support, please consult the technical help file. It contains the answers to some of our most frequently asked questions and may quickly and easily provide a solution to your difficulty. If after reviewing the technical help file you are still experiencing problems, please feel free to contact us through any of the services listed.
Sin Manual 7/27/99 3:18 PM Page 78 TM Hexen II Mission Pack: Portal Of Praevus TM Eidolon has been Defeated. Evil has not. TM TM After the fall of Eidolon, a brutal winter smothers the land—the work of the nefarious wizard, Praevus, who now schemes to harness the darkest powers of the Serpent Riders.
Sin Manual 7/27/99 3:32 PM Page 80 SOFTWARE LICENSE AGREEMENT IMPORTANT - READ CAREFULLY: YOUR USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. "PROGRAM" INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND MATERIALS.