User Guide

by William P. “Bud” Gruner, who commanded SS 305, the U.S.S. Skate on her
third, fourth and fifth war patrols. Appendix A is entitled “The U.S.S. Skateand
the Fifth Fleet.” Appendix B provides a brief overview of submarine tactics.
Appendix C describes the formulas for calculating a manual firing solution.
Using the Mouse
In this manual, the term “click” means to move the mouse pointer over the
desired area of the screen and press either the left or right mouse button.
The mouse pointer changes shape depending on the type of action which can
be taken. “Left-click” or “right-click” means to move the mouse pointer to
the desired position and press the appropriate button.
Left-clicking is used to change stations aboard the submarine, set controls,
fire weapons, and alter preferences. Left-clicking handles most of the con-
trols in S
ILENT
H
UNTER
. Right-clicking opens the Abort Mission box where
the current mission can be ended.
STARTING THE GAME
After the opening animation, two choices are offered for playing S
ILENT
H
UNTER
,
a Single Mission or the Career Menu. In addition, there are options to view an
interview with William P. “Bud” Gruner, who commanded the U.S.S. Skate;
take a multimedia tour of the U.S.S. Pampanito; or Exit to DOS.
SILENT
HUNTER
2 WAR BETWEEN THE WAVES: What Comes with this Game
WAR BENEATH THE WAVES
The December 7, 1941 attack on Pearl Harbor damaged or destroyed nineteen
capital ships of the U.S. Navy’s Pacific Fleet. This left the aged and outgunned
forces of the Asiatic Fleet as the first line of defense against the oncoming might of
the Japanese Navy. One force that emerged from the attacks on Pearl Harbor and
Cavite, virtually unscathed and ready to carry the war to the enemy, were the sub-
mariners of the Fleet Scouting Force. The 51 submarines of the Asiatic and Pacific
fleets were ordered to “...
EXECUTE UNRESTRICTED AIR AND SUBMARINE WARFARE AGAINST
J
APAN
. Y
OU WILL SINK OR DESTROY ENEMY SHIPPING WHEREVER ENCOUNTERED
.”
Authorized to sink any vessel bearing the “Rising Sun” of Japan, the untried
men of the Pacific submarine forces quickly became hunters of the largest
prey around. Now, you too can stalk the tankers and freighters that carry the
lifeblood of the empire, the destroyers, cruisers and carriers that are the
weapons of war. You can become a Silent Hunter.
What Comes with This Game
The game box should contain this user’s manual, a S
ILENT
H
UNTER
CD-ROM, and
a data card. This user’s manual explains game controls and contains historical
information about submarine warfare in the Pacific Theater during World War II.
To install the game, please refer to the data card.
This manual contains a description of how to use all of the controls that this
simulation provides to realistically reproduce the feeling of hunting and being
hunted by the ships of the Imperial Japanese Navy. It also contains several
appendices which provide more insights into the reality of submarine warfare
SILENT
HUNTER
1 WAR BETWEEN THE WAVES