User Guide
BOOK 2
The Basics
Dancing: To impress a governor’s daughter these days, a pirate must
not only be wealthy and successful, but he must also be light on his
feet. As you romance her, a governor’s daughter might invite your
pirate to a ball. You will then move your pirate around the dance-floor,
matching your partner’s movements in time with the music. Note:
There are various “game items” available to assist the rhythmically-
challenged in this sequence. Speaking of which…
Special Items: During the game your pirate may be given (or allowed
to purchase) a number of special items. Each item assists the pirate in
a game task _ e.g., jewellery will help the pirate win the heart of a beau-
tiful maiden, a fine sword will improve his duelling, and so forth. There
are many such items available and the pirate may collect them all.
Crew Specialists: You may encounter various “crew specialists” during
play. These include cooks, gunners, sail-makers, and so forth. Each
specialist will assist you in important ways: the cook keeps your men
happier during long journeys at sea; the sail-maker repairs sail damage
after a battle; and so forth.
About this Manual
This manual is divided into various “books.” You are presently read-
ing “Book 1 - First Things First.” “Book 2 - The Basics” tells you
how to start a new game. “Book 3 - The Rules” tells you how to play
the game.
Sid Meier’s Pirates!
®
Book One
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