User Guide

in detail in the Civilopedia. When your Science Advisor asks you to choose a new
technology to research, you can immediately get help concerning the choices
available before making your choice. For the IBM/DOS version, select the
advance you wish to know more about and press the Alt + H keys. For the
Windows or Macintosh versions, select the choice you wish to know more about
and press the “Help” button. For all versions the Civilopedia entry for the
advance opens for you to read.
In a long game you may eventually acquire all of the advances of technology
through the 20th Century. Thereafter, you can only research futuristic advances.
Industrial Production: Each city has more or less capacity to produce new units
and improvements. The most valuable cities have the greatest industrial capacity.
They can quickly produce expensive military units that extend the power of your
civilization. They are also best at producing the Wonders of the World. You must
regularly monitor the production of your cities to insure that the most needed
items are being built.
There are four main tools available to reach and maintain these goals of city
management: shifting workers around, converting some workers to Specialists,
building improvements, and building Wonders of the World.
Workers can be shifted around the city map to adjust economic development
(see the manual section City Map). Specialists can be created to increase
production of luxuries, taxes, or technology (see the manual section Specialists).
Within each city you can order the construction of improvements such as a
Temple to make some unhappy people content, a Granary to speed population
growth, or a Library to increase research. See the manual section City
Improvements or consult the Civilopedia for the list of possible city
improvements. From either source you can also learn the construction and
maintenance cost of each improvement, its purpose, and what technology is
required to make it available.
The most costly tools available are the Wonders of the World. These are
magnificent improvements that bring lasting glory to your civilization in addition
to some special effect. The possible Wonders are described in the manual section
Wonders of the World or in the Civilopedia. Although Wonders are built in a city
like an improvement, their special effect often extends through all or part of your
civilization. However, only one of each Wonder may be built in the entire world
and your rivals may construct them first.
Although it is not necessary for each city to produce surplus revenue, enough
cities must do so to cover expenses. Some cities may not be especially suited for
industrial production, but may still be good trading centers. Manage these cities
to produce
extra revenue.
Technology Research: The greater the research contribution each city makes
toward new technology, the faster the new civilization advance is reached. The
amount of research done in each city is a function of the science rate. This is a
percentage of the city’s trade that is devoted to bringing in new ideas and
otherwise discovering technology advances (see Trade Rates). A city’s research
contribution can also be influenced by adjusting trade, creating Scientists, and
building certain improvements. Improvements that can help are the Library and
University, which both improve research, and several Wonders.
Once your civilization begins to accumulate science, your Science Advisor
appears and requests that you choose what new technology he should seek to
learn. He may suggest an advance that he believes to be useful. Press the “OK”
button to clear the advisor’s dialog box. This opens another dialog box that lists
all of the advances you may seek. Choose one and your scientists go off to learn
it. Once you have chosen you may not change your mind. You may not change
the research your scientists are doing until they learn the technology you have
chosen.
Each technology advance made by your civilization provides new opportunities.
It may mean that a new unit type may now be built, or a new city improvement,
or a new Wonder of the World. The production menus in your city displays are
immediately revised to show new items that can be built.
When a new advance is acquired, your advisor
appears again to ask for a new technology to
research. Because later advances build on the earlier
ones, each advance you achieve eventually makes it
possible to learn new ones not previously available
for study.
A brief description of each advance can be found
in side bars throughout the manual. Advances appear
alphabetically. In addition, each advance is discussed
Genetic Engineering
(Medicine &
The Corporation)
Cure For Cancer
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CIVILIZATION
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CIVILIZATION
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