User Guide
CITIES
The economic and industrial centers of your civilization are its cities. They are
the residence of the population, the source of tax dollars, the home of your
scientists, and the sites of your industrial production. Each city organizes the
development of the area surrounding it, harvesting the nearby agricultural land,
natural resources, and potential trade, and converting these materials into food,
industrial production, technology, and cash.
One measure of the success of your civilization is the number of cities it
encompasses and the size of each. Larger cities collect more taxes, conduct more
technology research, and produce new items faster. Small civilizations, both in
numbers of cities and the sizes of each, risk being overrun by larger and more
powerful neighbors. Falling too far behind in the arms race, both in quality and
quantity, may result in an early exit from history.
The management of your civilization involves the founding of cities, their
management, and their protection. New cities can be built from scratch or
captured from rivals. Managing a city requires maintaining a balance of food,
industry, taxes, luxuries, and improvements that keeps the citizens content and
productive.
Rival civilizations are a constant threat to the security of your cities. After taking
steps to protect them, consider conquering the cities of your rivals. This reduces
the threat they pose and is often an inexpensive way to expand.
New Cities
New cities can be acquired in three ways: they
can be started from scratch, a minor tribe
discovered by your armies may elect to join you
as a new city, or your armies can conquer the
cities of your neighbors.
Founding New Cities: When an active Settlers
unit is on a map square where you wish to
build a new city, choose the option “Found
New City” from the Orders menu or press the
B key. If you have accidentally pressed this key and built a city by mistake, you
can undo the command. For the IBM/DOS version, press the Escape key
immediately.
Explosives
(Gunpowder & Chemistry)
Write Replay to Disk: Choosing this option saves a text file of the replay to your
hard disk. A dialog box lets you specify the file name. As part of the replay
information, a map of the world is also saved. This map shows all land masses and
the location and nationality of all cities. It also shows where destroyed cities were
located. After you have exited the game, you can view and/or print the file in a
word processing program.
Engineering
(The Wheel & Construction)
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CIVILIZATION
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CIVILIZATION
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