User Guide

The Hall Of Fame
The Hall of Fame records the five best civilizations that you have built, listed in
order of their civilization ranking. This ranking is determined from the basic
civilization score multiplied by a level of difficulty factor. The higher the
civilization ranking, the higher the position in the Hall of Fame.
You can examine the Hall of Fame when starting a new game from the Pre-
Game Options menu. When you retire or reach the automatic end of a game, the
Hall of Fame is displayed, even if you don’t qualify to be inducted.
In the DOS version you may clear all of the current entries in the Hall of Fame
if you wish by clicking on the Clear button. This eliminates all entries in the Hall
of Fame except the one just finished if you are looking at the entries before
exiting a played game.
Replay Options
When a game ends normally (not by retiring), you are given the opportunity to
review your civilization’s history by watching a replay of the game. The Replay
menu offers three choices: “Quick Replay”, “Complete Replay”, and “Write
Replay to Disk”.
Quick Replay: On a basic map of the entire
world showing no terrain, the game is replayed
turn by turn by noting the founding, capture,
and destruction of cities by all civilizations. The
land mass changes color to correspond to the
civilization controlling each area. Watch the rise
and fall of civilizations and learn what was
happening while you were busy in your own
corner of the world. This replay is conducted
automatically.
Complete Replay: This replay includes all of the
information reported in the Quick Replay with
some additions. You also learn who first achieved each civilization advance, who
was the first to build each type of unit, who built each Wonder of the World, who
was at war or peace and with whom, and the complete destruction of civilizations.
The Complete Replay stops after each information report. You must click the
mouse or press the Enter key to continue.
Electronics
(Engineering & Electricity)
Hydro Plant
Hoover Dam
Once the game is won, your skill as ruler is measured by a final civilization score.
Civilization Score: This is the sum of the following factors, plus any bonus for
space colonists or conquering the world.
2 points: each happy citizen
1 point: each content citizen
20 points: each Wonder of the World
3 points: each turn of peace (no war anywhere)
5 points: each futuristic advance your civilization acquires (see page 27)
(-) 10 points: each map square currently polluted
Your civilization score may be checked while you play. Choose the option
“Civilization Score” from the World menu or press the shortcut key (F9 in the
DOS version or Ctrl + 9 in the Windows version).
Space Colonists Bonus: In addition to the above points, if your spaceship is the
first to reach Alpha Centauri you can receive a bonus score. This is 50 points per
10,000 colonists sent, multiplied by the success percentage of your mission. For
example, if your spaceship arrives first with 10,000 colonists and the success
percentage of your expedition was 80%, then you receive 40 bonus points.
Conquering the World Bonus: If you succeed in conquering the world during
the year 2000 AD, you receive 1000 civilization points. This bonus is modified by
(+) 2 points for each year before that date, by (-) 2 points for each year after that
date, and by (-) 100 points for each civilization less than 7 that you selected to
begin the game with.
Power Graph
The Power Graph appears at the end of a game and shows the relative strength
of civilizations that took part. The power of each civilization is indicated on the
graph by a line in its color. For example, the Germans are blue and a blue line
indicates the strength of their civilization. The higher a line climbs on the graph,
the greater the power of the civilization. Civilizations that are destroyed have their
line fall to the bottom of the graph. Everything a civilization possesses, including
cities, population, improvements, Wonders, treasury, technology, and units, is
added together to calculate its power.
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CIVILIZATION
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CIVILIZATION
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