User Guide
Japanese Empire
Starting Technologies: Fishing,The Wheel
Unique Unit: Samurai (replaces maceman)
Leader: Tokugawa
Trait: Aggressive
Trait: Organized
Favorite Civic: Mercantilism
Malinese Empire
Starting Technologies: The Wheel, Mining
Unique Unit: Skirmisher (replaces archer)
Leader: Mansa Musa
Trait: Spiritual
Trait: Financial
Favorite Civic: Free Market
Mongolian Empire
Starting Technologies: Hunting,The Wheel
Unique Unit: Keshik (replaces horse archer)
Leader 1: Genghis Khan
Trait: Aggressive
Trait: Expansive
Favorite Civic: Police State
Leader 2: Kublai Khan
Trait: Aggressive
Trait: Creative
Favorite Civic: Hereditary Rule
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Persian Empire
Starting Technologies: Agriculture, Hunting
Unique Unit: Immortal (replaces chariot)
Leader: Cyrus
Trait: Expansive
Trait: Creative
Favorite Civic: Representation
Roman Empire
Starting Technologies: Fishing, Mining
Unique Unit: Praetorian (replaces swordsman)
Leader: Julius Caesar
Trait: Expansive
Trait: Organized
Favorite Civic: Representation
Russian Empire
Starting Technologies: Hunting, Mining
Unique Unit: Cossack (replaces cavalry)
Leader 1: Catherine
Trait: Creative
Trait: Financial
Favorite Civic: Hereditary Rule
Leader 2: Peter
Trait: Philosophical
Trait: Expansive
Favorite Civic: Police State
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