User Guide

AIR BOMB MISSION
Units can be ordered to bombard enemy city defenses or
improvements within their mission range. Bombers are far bet-
ter at these kinds of missions than are fighters.
INTERCEPT MISSION
Fighter units can be ordered on “intercept” missions.They then
have a chance to attack any enemy air units that enter their
mission range.
LAND UNIT/SEA UNIT
INTERCEPTION OF FIXED WING
AIRCRAFT
Some land units – SAM infantry and mechanized infantry, to
name two – have a chance to intercept enemy air units when
the air units attack their square OR an adjacent square. At sea,
destroyers have the same opportunity.
AIR UNIT LIST
Bomber
Technology Requirements: Radio and Flight
Resource Requirements: Oil
Air Strength: 16
Mission Range: 8
Special Abilities: Can cause collateral damage. Can bom-
bard city defenses (-15%/turn). Can destroy improvements. -
50% when attacking naval units.
Fighter
Technology Requirements: Flight
Resource Requirements: Oil
Air Strength: 12
Mission Range: 6
Special Abilities: Can intercept aircraft (40% chance). Can
destroy tile improvements. Can bombard enemy city defenses
(-15%/turn).
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Gunship
Technology Requirements:
Rocketry and flight
Resource Requirements: Oil
Strength: 20
Movement: 4
Special Abilities: +100% strength when attacking armored
units. 25% chance to withdraw from combat. Pays 1 mp to
enter all land spaces. Cannot capture cities. Cannot enter sea
spaces (except aboard naval transport). Receives no defensive
bonuses for terrain.
Jet Fighter
Technology Requirements:
Composites and flight
Resource Requirements: Oil and aluminum
Air Strength: 24
Mission Range: 10
Special Abilities: Can intercept aircraft (60% chance).
Can destroy tile improvements. Can bombard enemy city
defenses (-10%/turn).
Stealth Bomber
Technology Requirements: Composites
and flight and robotics
Resource Requirements: Oil and aluminum
Air Strength: 20
Mission Range: 12
Special Abilities: 50% chance to evade interception.
Can cause collateral damage. Can bombard city defenses
(-20%/turn). Can destroy improvements. -50% when attack-
ing naval units.
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