User Guide
New City Radius
Expanded City Radius (the “fat cross”)
FOREIGN BORDERS AND CITY RADII
A nearby civilization’s borders may extend into the squares that
would normally be part of your city’s radius. Spaces under
foreign control cannot be worked and they are not part of a
city radius.
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CULTURAL BORDERS
Your civilization’s cultural borders will appear once you have
created your first city. Within these borders lies the territory
dominated by your cities.Your cities’ populations can work the
land inside your borders and workers can build “improve-
ments” to access “resources” and increase city production.
Basically, the bigger your civilization’s borders are, the more
powerful your civilization is.
CREATING AND
EXPANDING BORDERS
Your civilization’s borders appear automatically once you have
created your first city. At first these borders will be small,
encompassing only the eight squares surrounding the city. As
the city’s “cultural value” grows, that city’s cultural borders will
expand.The city’s borders will eventually merge with the bor-
ders surrounding other cities you’ve built nearby, giving you
one contiguous border.
There is a limit as to how large any city’s cultural borders will
expand. So if you build (or capture!) one or more cities that are
far away from the rest of your empire, you may have two or
more separate lands to deal with for the rest of the game.This
of course is also the case if you build cities on far-away conti-
nents or islands.
EFFECTS OF CULTURAL BORDERS
Cultural borders have a bunch of effects on play.
Crossing Borders
Units cannot cross another civilization’s borders without
having an “Open Borders” diplomatic agreement with that civ
– or they must declare war against that civilization to enter.
Animals will never cross into a civilization’s land (except to
attack a unit just inside the borders). Barbarians will, however,
since they’re at war with everybody all the time.
Movement Inside Foreign Borders
If the civilizations have an Open Borders agreement, then units
can use each others’ road and rail networks. If not, units do not
get the benefits of the other civilization’s roads/rails.
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