User Guide

214
215
NAME COST CULTURE REQUIREMENTS(S)EFFECT
The Spiral 550 8 Divine Right +1 gold from all state religion buildings
Minaret
(double w/stone)
The Statue 1500 6 Democracy, forge +1 free specialist in all cities on this continent
of Liberty
(double w/copper)
Stonehenge 120 8 Mysticism Free obelisk in every city, centers world map
(double w/stone)
The Taj 700 10 Nationalism Starts a golden age
Mahal
(double w/marble)
The Temple Special 4 Jewish Holy City, +1 gold per turn for every city with Judaism,
of Solomon Great Prophet spreads Judaism, can turn 3 citizens into Priest
The Three 1750 Plastics Provides power for all cities on this continent
Gorges Dam
The United 1000 Mass Media Triggers global elections, guarantees eligibility for
Nations diplomatic votes
Versailles 800 10 Divine Right Reduces maintenance in nearby cities
(double w/marble)
Projects
Apollo 1000 Rocketry Required to build spaceship parts
Program
(double w/aluminum)
The Internet 2000 Fiber Optics Grants all technologies acquired by any
(double w/copper)
2 known civilizations.
NAME COST CULTURE REQUIREMENTS(S)EFFECT
The Manhattan 1500 Fission Enables nukes, bomb shelters for all players
Project
(double w/uranium)
SDI 500
(double w/aluminum)
Satellites +75% chance of intercepting nukes
SS Casing 400 Rocketry, Space Race Victory (5 required)
(double w/aluminum)
Apollo Program
SS Thrusters 600 Satellites, Space Race Victory (3 required)
(double w/aluminum)
Apollo Program
SS Engine 1000 Fusion, Apollo Program Space Race Victory (1 required)
SS Docking 1200 Robotics, Space Race Victory (1 required)
Bay
(double w/aluminum)
Apollo Program
SS Cockpit 800 Fiber Optics, Space Race Victory (1 required)
(double w/copper)
Apollo Program
SS Life 600 Ecology, Space Race Victory (1 required)
Support
(double w/copper)
Apollo Program
SS Stasis 1000 Genetics, Space Race Victory (1 required)
Chamber
(double w/copper)
Apollo Program
Civ4_man_Part4.qxp 9/27/05 12:44 PM Page 214