User Guide

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UNIT STRENGTH MOVEMENT COST UNIT TECHNOLOGY RESOURCE SPECIAL ABILITIES
NAME CATEGORY REQUIREMENT(S)REQUIREMENT(S)
War Elephant 8 1 60 Mounted Construction Ivory No defensive bonus,
+50% vs. mounted
Warrior 2 1 15 Melee None None +25% city defense
Work Boat 0 2 30 Special Fishing None Cannot enter ocean squares, can
create fishing boats, whaling boats,
offshore platforms
Worker 0 2 60 Special None None Can improve tiles
NAME COST CULTURE REQUIREMENTS(S)EFFECT
Buildings
Academy Special 4 Great Scientist unit +50% research
Airport 250 Flight (use tech icons) -1 health, +1 trade routes, can airlift 1 unit per turn
Aqueduct 100 Mathematics, Masonry +2 health
Bank 200 Banking +50% gold
Barracks 60 None New land units receive +4 experience points
Bomb Shelters 100 Electricity, -75% damage from nukes
Manhattan Project
Broadcast Tower 175 +50% Mass Media +1 happy per 10% culture rate, can turn 2 citizens
into Artist, +1 happy from movies, music, or drama
Buddhist 300 +50% Music, Buddhism, +2 happy if Buddhism is state religion, can turn
Stupa
(double w/copper)
three Buddhist temples 2 citizens into Priest, +1 happy from incense
Bunker 100 Electricity -75% damage from air units
Castle 100
(double w/stone)
1 Engineering, walls +50% defense (pre-gunpowder units)
Christian 300 +50% Music, Christianity, +2 happy if Christianity is state religion, can turn 2
Cathedral
(double w/stone)
three Christian temples citizens into Priest, +1 happy from incense
Coal Plant 150 Assembly Line, factory Provides power with Coal for a factory, -2 health
Coliseum 120 Construction +1 happy face, +1 happy face per 20% culture rate
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