User Guide

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UNIT STRENGTH MOVEMENT COST UNIT TECHNOLOGY RESOURCE SPECIAL ABILITIES
NAME CATEGORY REQUIREMENT(S)REQUIREMENT(S)
Spearman 4 1 35 Melee Hunting Copper OR Iron +100% vs. mounted
Spy 0 2 80 Special Communism None Requires Scotland Yard national
wonder, invisible to all units, can
explore rival territory, can expose
rival spies, starts with Sentry,
costs 4 gold/turn
Stealth Bomber 20 12 200 Air Composites, Oil and 50% chance to evade interception,
Flight, Aluminum collateral damage, -50% vs. naval,
Robotics can destroy tile improvements,
bomb city defenses (-20% per turn)
Submarine 24 6 150 Naval Radio, Oil OR Uranium Cargo space 1 (can transport
Combustion missionaries, scouts, explorers, spies,
great people), invisible to most
units, 50% withdraw chance
Swordsman 6 1 40 Melee Iron Working Iron +10% city attack
Tank 28 2 180 Armored Industrialism, Oil No defensive bonus,
Rifling starts with Blitz
Transport 16 5 125 Naval Combustion Oil OR Uranium Cargo Space 4
War Chariot 5 2 25 Mounted The Wheel Horses Egyptian unique unit (Chariot),
immune to first strikes, no defensive
bonus, 20% withdraw chance
UNIT STRENGTH MOVEMENT COST UNIT TECHNOLOGY RESOURCE SPECIAL ABILITIES
NAME CATEGORY REQUIREMENT(S)REQUIREMENT(S)
Phalanx 5 1 35 Melee Hunting Copper Greek unique unit (Spearman),
OR Iron +25% hills defense,
+100% vs. mounted
Pikeman 6 1 60 Melee Engineering Iron +100% vs. mounted
Praetorian 8 1 40 Melee Iron Working Iron Roman unique unit (Swordsman)
Quechua 2 1 15 Melee None None Incan unique unit (Warrior), +25%
city defense, +100% vs. archery
Redcoat 16 1 110
Gunpowder
Rifling None English unique unit (Rifleman),
+25% vs. mounted,
+25% vs. gunpowder
Rifleman 14 1 110
Gunpowder
Rifling None +25% vs. mounted
SAM Infantry 18 1 150
Gunpowder
Rocketry None 40% chance to intercept aircraft,
+50% vs. helicopter
Samurai 8 1 70 Melee Civil Service, Iron Japanese unique unit (Maceman),
Machinery 2 first strikes, +50% vs. melee
Scout 1 2 15 Recon Hunting None Better results from tribal villages,
can only defend, +100% vs. animals
Settler 0 2 100 Special None None Can found a new city
Skirmisher 4 1 25 Archery Archery None Mali unique unit (Archer),
1-2 first strikes, +50% city defense,
+25% hills defense
Civ4_man_Part4.qxp 9/27/05 12:44 PM Page 204