User Guide

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UNIT STRENGTH MOVEMENT COST UNIT TECHNOLOGY RESOURCE SPECIAL ABILITIES
NAME CATEGORY REQUIREMENT(S)REQUIREMENT(S)
Archer 3 1 25 Archery Archery None 1 first strike, +50% city defense,
+25% hills defense
Artillery 18 1 150 Siege Artillery None No defensive bonus, 25% withdraw
chance, collateral damage, +50%
vs. siege, bombard city defenses
(-25% per turn)
Axeman 5 1 35 Melee Bronze Working Bronze OR Iron +50% vs. melee
Battleship 40 6 225 Naval Industrialism Oil OR Uranium Bombard city defenses
(-20% per turn), collateral damage
Bomber 16 8 140 Air Radio, Flight Oil Collateral damage, -50% vs. naval,
can destroy tile improvements,
bomb city defenses (-15% per turn)
Camel Archer 10 2 90 Mounted Guilds, None Arabian unique unit (Knight),
Horseback immune to first strikes, no defensive
Riding, Archery bonus, 25% withdraw chance
Cannon 12 1 100 Siege Steel Iron No defensive bonus, 25% withdraw
chance, collateral damage, bombard
city defenses (-20% per turn)
Caravel 3 3 60 Naval Optics None Cargo space 1 (can transport
missionaries, scouts, explorers,
spies, great people), can explore
rival territory
UNIT STRENGTH MOVEMENT COST UNIT TECHNOLOGY RESOURCE SPECIAL ABILITIES
NAME CATEGORY REQUIREMENT(S)REQUIREMENT(S)
Carrier 16 5 175 Naval Flight Oil OR Uranium Cargo space 3 (carries fighters)
Catapult 5 1 40 Siege Construction None No defensive bonus, 25% withdraw
chance, collateral damage, bombard
city defenses (-15% per turn)
Cavalry 15 2 120 Mounted Military Tradition, Horses No defensive bonus, 30% withdraw
Gunpowder, chance, +50% attacking vs. cannon
Horseback Riding
Chariot 4 2 25 Mounted The Wheel Horses No defensive bonus, 20%
withdraw chance
Cho-Ko-Nu 6 1 60 Archery Machinery, Iron Chinese unique unit (Crossbow),
Archery 2 first strikes, collateral damage,
+50% vs. melee
Conquistador 10 2 90 Mounted Guilds, Iron, Horses Spanish unique unit (Knight),
Horseback Riding, immune to first strikes,
+50% vs. melee
Cossack 18 2 120 Mounted Military Tradition, Horses Russian unique unit (Cavalry), no
Gunpowder, defensive bonus, 30% withdraw
Horseback Riding chance, +50% attacking vs. cannon,
+50% vs. mounted
Crossbowman 6 1 60 Archery Machinery, Iron 1 first strike, +50% vs. melee
Archery
Civ4_man_Part4.qxp 9/27/05 12:44 PM Page 198