User Guide
disembark and make landfall.You can also order a ship to unload all its passengers by
clicking the Unload order or pressing [L].
Impassable Terrain
As we mentioned earlier in this chapter, some units are prevented by their construc-
tion, weight, ungainliness, or other factors from moving across certain types of terrain.
To these units, the terrain in question is impassable.The example you’re most likely to
encounter early in a game is Catapults; they can’t travel into any Mountain or Jungle
squares unless they’re moving on a road.
Naval Units
Ships normally move only on the ocean,although they can also sail across inland lakes.
Ships cannot navigate any ground terrain in the game,including rivers,deltas,and flood
plains. City squares that touch a shoreline along one side or at one corner are the only
“land” squares that ships can enter—here they make port.
Air Units
Air units do not have or use movement points like other units. Instead, each type has
an operational range.This range is not affected by terrain type;air units can cross both land
and sea squares.When you give an air unit a mission, the target of the mission must be
inside the unit’s operational range—it cannot fly any farther.Air units on air superior-
ity missions have a defensive range, which is half of their operational range.
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