User Guide
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World Map: This is the portion of the screen where most of the action takes place.
Below the screen are four VCR-style buttons that allow you to control the replay.The
information displayed is territorial control,represented by your civilization’s team color.
When the replay is running, you’ll see the colors shift and migrate to show each civi-
lization’s piece of the world. Certain events (like Wonder construction) are called out
during the replay, and the event is stored in the Event Queue.
Histograph:This is the portion of the screen that mirrors the functionality of the His-
tograph screen, with the additional feature of dynamic updating during the replay.
Event Queue: Events that are called out during a replay are displayed in this section
of the screen.
Preferences
The Preferences allow you to configure elements of the game to your liking.You can
open this screen from the Game menu.
Tutorial mode:When enabled,this option displays additional helpful information for
the new player.
Always wait at end of turn: When enabled, you will need to select End Turn each
and every turn.
Animate our manual moves:When enabled,our units that are moved without auto-
mated orders will animate.
Animate friendly manual moves:When enabled,friendly units that are moved with-
out automated orders will animate.
Animate enemy manual moves: When enabled,enemy units that are moved with-
out automated orders will animate.
Animate our automatic moves:When enabled,our units that are moved with auto-
mated orders will animate.
Animate friendly automatic moves:When enabled, friendly units that are moved
with automated orders will animate.
Animate enemy automatic moves:When enabled,enemy units that are moved with
automated orders will animate.
Animate battles: When enabled, units engaging in combat will animate.










