User Guide
Your opponents learn from your actions and adjust theirs to fit their expectations.If you
habitually break treaties,other leaders will have no qualms about doing the same to you.
Over long periods of time,if you mend your ways by keeping your word to other rulers,
the black marks on your reputation can be partially erased and your honor somewhat
redeemed.Only through this effect can a leader who has broken his or her word regain
a spotless reputation.
Embassies
After you’ve established communications with another civilization and discovered
Writing, you can set up an embassy. Your diplomats establish official contact with
the selected leader and set up an office in his or her capital city.You can also investigate
your rival’s cities and attempt to steal civilization advances.
As already mentioned, establishing embassies with other civilizations gives your
advisors access to plenty of new information.Your Foreign Advisor will know a lot more
about a civilization with which you have an embassy. In addition, your Military Advi-
sor can investigate your rivals through the embassy and get a complete list of their forces.
Establishing an Embassy
To establish an embassy, double-click the Foreign Ministry icon on your capital city.A
menu opens,listing the civilizations you have contacted,are not at war with,and do not
already have an embassy with.The cost in gold of establishing an embassy with each
nation is listed in the menu. Select the
rival in whose capital you want the
embassy.
It is only necessary to establish an embassy
once with any particular civilization.Even
if you manage to get it closed down
(through war with that civilization), it
reopens when peace is declared. Note that your advisors won’t be able to collect their
extra information during the war—unless you have a Spy (more about that later in this
chapter).
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