User Guide
• Emote Controls:
The multiplayer Diplomacy screen includes
Happy,Neutral,and Angry buttons.These controls allow you
to select the mood that your leader displays to your opponent
during the diplomatic exchange.
• Chat:
The chat section of the multiplayer Diplomacy screen
allows you to exchange messages with your opponent during
negotiations. Messages are displayed in the Message area.To
send a chat message,type the message in the text entry field and
press Enter.Chat exchanges that take place on the Diplomacy
screen are between you and the player you are negotiating with.
Other players do not see them.
You place items on the negotiation table just as you do in a
single-player negotiation.The status area of the Diplomacy
screen shows whether or not you have accepted your opponent’s
offer and vice-versa.As you add items to the negotiation table,
the offer is automatically updated on your opponent’s screen.
Once the offer is on the table,you have the following options:
• Accept:
Notifies your opponent that you have accepted the
offer currently on the table.When both you and your oppo-
nent accept the offer,the negotiation ends automatically.
• Cancel:
Ends the negotiation immediately without accepting
the offer.
• Do Not Accept:
After you have accepted the offer you can still
change your mind by clicking Do Not Accept.You can only
do this if your opponent has not yet accepted the offer.
Note:
When negotiating with AI civilizations in any multiplayer
game,negotiations are conducted just as they are in a single-player
game.
Hot Seat and Play by E-Mail
Diplomacy in Hot Seat and Play by E-Mail games is nearly iden-
tical to diplomacy in other multiplayer game types but,because
of the unique nature of the turn sequence in these game types,
negotiations can stretch out over several turns instead of being
concluded in a single turn.
Total Play Time
The Total Play Time indicator shows the total amount of elapsed
time since the game began (in hours,minutes,and seconds).The
Total Play Time indicator is not active in Hot Seat or Play by
E-Mail games.
Multiplayer Diplomacy
Turn-Based, Simultaneous Movement
Diplomacy in multiplayer games works similarly to single-player
diplomacy,but there are a number of significant differences.
Initiating Diplomacy
In multiplayer games, you can initiate a diplomatic exchange
with civilizations with which you have contact at any time.When
someone attempts to start a diplomatic exchange with you,you
are notified with a pop-up window.
You have a number of possible responses available:
• Accept the envoy:
Select this response to begin a diplomatic
exchange with your opponent.
• Refuse to hear the envoy:
Select this response to notify
your opponent that you are not interested in negotiating at
this time.
• Contact Me Later:
This closes the window and informs the
contacting player to try again later.
Conducting Negotiations
The multiplayer Diplomacy screen is very similar to the single-
player version with several important differences:
• No “They Offer” section:
The portion of the Diplomacy
screen that displays the items available for your opponent to
offer is not shown in multiplayer negotiations.When you ini-
tiate a diplomatic exchange,you must propose a deal and it is
up to your opponent to offer items in exchange.When your
opponent proposes a deal,you can see only what he or she cur-
rently offers you.
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