User Guide
Wo r k e r Ac t i o n s
In addition to the new improvements and wonders that you can
build in your cities, Civilization III: Conquests adds several new
Worker actions.These new actions allow your Workers to build
structures outside your cities (in the same way that they could
build Fortresses and Colonies in Civilization III).
The unit action buttons and keyboard shortcuts for these actions
are always available (provided that you have researched the req-
uisite technology).
Airfield
After you discover Flight, your Workers can construct
Airfields.You can build Airfields anywhere inside your
territory or in neutral territory. An Airfield can be the target
of a Re-Base action for air units, and can be used as a base of
operations for any air unit actions. If the Airfield falls into the
territory of another civilization,that civilization takes control of
the Airfield — unless the civilization in question has not
discovered Flight, in which case the Airfield is destroyed.When
a Worker builds an Airfield,the Worker is lost.
Outpost
Outposts help eliminate fog of war by revealing sections
of the map surrounding them. After you discover
Masonry,you can order Workers to build an Outpost anywhere
inside your territory or in neutral territory.Outposts have a sight
range of two on flat land,three on hills,and four on mountains.
If an Outpost falls into the territory of another civilization,the
Outpost is destroyed.When a Worker builds an Outpost, the
Worker is lost.
Radar Tower
Radar Towers become available after you discover Radio,
and can be built in any land tile within your territory.Any
of your units within two squares of a friendly Radar Tower receive
an offensive and defensive combat bonus.If your Radar Tower falls
into the territory of another civilization, the Radar Tower is
destroyed.When a Worker builds a Radar Tower,the Worker is lost.
Wonders of the World
The Internet
The Internet is a great boon to scientific discovery,
providing the equivalent of a Research Lab in every
friendly city on the continent where it is built.The
Internet triggers a Golden Age for the civilization
that builds it — if they haven’t had one already.
The Statue of Zeus
Produces an Ancient Cavalry unit every five turns
for free and is available with Mathematics.
Requires Ivory and is rendered obsolete by
Metallurgy.This wonder can become a tourist
attraction.
The Temple of Artemis
The Temple of Artemis is available with Polytheism
and gives the player 4 Culture Points and adds a
temple to every city on the continent.It is rendered
obsolete by Education.This wonder can become
a tourist attraction.
The Mausoleum of Mausollos
Available with Philosophy and gives you 2 Culture
Points and 3 happy faces in the city in which it’s
built.This wonder can become a tourist attraction.
Knights Templar
The city that houses the Knights Templar
produces a free Crusader unit every five turns.
Knights Templar provides 2 Culture Points. It is
available with Chivalry and is rendered obsolete
by Steam Power.
Small Wonders of the World
Secret Police HQ acts as a second Forbidden Palace,but you can
only build it,and it is only in effect when you are using Com-
munism as your government type.
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