User Guide
COLONIZING PLANET
CHAPTER 4
83
CHASSIS
The Chassis of the unit determines two vital characteristics: whether the unit
is a land, sea or air unit; and its basic movement rate (see Movement, p. 90).
A complete list of Chassis types and their associated values can be found in
the Units Table, p. 175.
WEAPON
The unit’s weapon type determines its offensive firepower. A list of armaments
and their associated values appears on the Armament Table, p. 177.
An important special weapon is the Psi attack, described under Psi
Combat, p. 102.
Non-combat units (colony pods, terraformers, and the like) can take unique
abilities in their weapon slot—for example, transport modules, colony modules
or probe team equipment.
ARMOR
A unit’s armor determines its basic defense strength. A unit is not required to
have armor—even unarmored units get a small intrinsic defense strength.
A complete list of armor types and their associated values appears on the
Defenses Table, p. 180.
REACTOR
Reactor Power determines how much damage the unit can actually take before
it’s destroyed. Also, more advanced reactors actually reduce the costs of units.
A complete list of reactors with associated values appears on the Reactors
Table, p. 182.










