User Guide
GETTING STARTED
CHAPTER 1
5
This manual is divided into seven major sections:
• Getting Started. Loading and customizing your game.
• Welcome to Alpha Centauri. Movement, and the basic game interface.
• Planet. The ecology of the new world, and terraforming.
• Colonizing Planet. Building bases and expanding and defending your fac-
tion’s territory.
• Controlling Society. The finer points of economics, diplomacy, research and
Social Engineering.
• Appendices, listed below.
• A New Sun, Planetography and Journey to Centauri, giving background
details on the world of Sid Meier’s Alpha Centauri.
The appendices provide easy access to important information:
• Notes and Tips. Designer’s notes, and some strategy tips.
• Tables. Quick reference charts to the technologies, units, facilities and Secret
Projects available in the game.
• Option Screens. Quick reference listing of configurable options to cus-
tomize gameplay.
• Advanced Customization. Advanced methods for customizing the game.
• Index. A complete listing of where to find details on all key topics in the game.
INSTALLATION
Installation, troubleshooting and customer support are all covered in the
Install Guide.










