User Guide

TERRAFORMING AND ENHANCEMENTS
Terraforming literally means “to make earthlike.” It is the art of maximizing
resource production in a given area, making that square more hospitable to
human life. It involves building technological enhancements to the square or,
in extreme cases, actually changing the terrain itself. Terraforming operations
must be carried out by former units, which become available upon discovery
of Centauri Ecology.
TERRAFORM MENU
Terraforming actions are listed on the Terraform menu. Some actions on the
menu require the discovery of certain technologies before the action becomes
available; you see only the options allowed by your current technology on the
menu. If an action is possible, the menu indicates the estimated time in turns
required to complete it. The construction rates listed below are normal values
and decrease as your terraforming technology and equipment improves. Note
that the longer an enhancement takes to build, the more ecological damage it
causes (see Ecological Risks, p. 54). Also, if you have the Simple menu option
selected (see Game Menu, p. 29), you may not get all of these choices.
SQUARE ENHANCEMENT LIMITATIONS
Terraformers may construct facilities in individual squares to enhance the
resource output of that square or to enhance the performance of the square
in other ways. In general, a square may contain a road or mag-tube, a
farm/soil enricher, and one additional enhancement. Building an enhancement
in a square that contains any enhancement other than a farm (or soil enrich-
er) and road (or mag tube) destroys the earlier enhancement.
CULTIVATE FARM/KELP FARM F RATE 4
A farm increases nutrient production by one; kelp farms (that is, farms in the
ocean) increase nutrient production by two. Farms can be built only on land
squares that are not rocky, occupied by xenofungus, or contain a monolith. A
kelp farm may be built only on ocean shelf squares.
PLANET
CHAPTER 3
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