User Guide
TABLES
APPENDIX 2
175
UNITS
Speed/Cost. Number of moves per turn, and cost for the base unit.
Domain. Where the unit operates.
Range in turns from base (air units only).
Cargo. Base number of units that can be transported (multiply by reactor rating).
Preq. Technology required.
Names Speed/Cost Domain Range Cargo Prerequisite Technology
Infantry 1 Land 1 None
Speeder 2 Land 1 Doctrine: Mobility
Hovertank 3 Land 1 Nanominiaturization
Foil 4 Sea 2 Doctrine: Flexibility
Cruiser 6 Sea 4 Doctrine: Initiative
Needlejet 8 Air 2 1 Doctrine: Air Power
Chopper 8 Air 1 1 Mind/Machine Interface
Gravship 8 Air 0 1 Graviton Theory
Missile 12 Air 1 0 Orbital Spaceflight










